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PKG EP9000-NPEA00092_00-PBUZZJUNIO000001
PKG Details
- Size
- 681.3 MB (714435216 bytes)
- MD5
- 526511f4ba3f1e136e412fd8abb5cc03
- SHA1
- eea395dc5a48f7b7d4615a557c1fb1a94c26d8d2
- CRC
- 0e7c2b29
- File
- View File Details
- Content ID
- EP9000-NPEA00092_00-PBUZZJUNIO000001
- Metadata
-
- DRM Type
- Local
- Content Type
- Game Executable
- Package Flags
- 0000004e
- Package Size
- 000000002a9568b0
- Versions
- Make-npdrm: 1571| Package: 01.01
- QA Digest
- 0000000000000000c0666afc8e61dd02042d68cee6ee4418
- ? 0x8
- 8102700001010100
- ? 0x9
- 0000000000000000
PKG Contents
- ICON0_01.PNG (63.9 KB)
- ICON0_02.PNG (58.5 KB)
- ICON0_03.PNG (42.6 KB)
- ICON0_04.PNG (38.9 KB)
- ICON0_05.PNG (56.8 KB)
- ICON0_06.PNG (42.6 KB)
- ICON0_07.PNG (37.1 KB)
- ICON0_08.PNG (60.3 KB)
- ICON0_12.PNG (37.9 KB)
- ICON0_13.PNG (63.9 KB)
- ICON0_14.PNG (76.7 KB)
- ICON0_15.PNG (63.9 KB)
- ICON0.PNG (63.9 KB)
- ICON1.PAM (1.7 MB)
- PARAM.SFO (2.2 KB)
- PIC0_01.PNG (198.3 KB)
- PIC0_02.PNG (162.3 KB)
- PIC0_03.PNG (122.6 KB)
- PIC0_04.PNG (118.1 KB)
- PIC0_05.PNG (100.6 KB)
- PIC0_06.PNG (131.0 KB)
- PIC0_07.PNG (131.4 KB)
- PIC0_08.PNG (201.5 KB)
- PIC0_12.PNG (118.1 KB)
- PIC0_13.PNG (199.8 KB)
- PIC0_14.PNG (207.8 KB)
- PIC0_15.PNG (212.8 KB)
- PIC0.PNG (212.8 KB)
- PIC1.PNG (2.0 MB)
- PS3LOGO.DAT (5.0 KB)
- SND0.AT3 (479.8 KB)
-
TROPDIR
-
NPWR00790_00
- TROPHY.TRP (1.2 MB)
-
NPWR00790_00
-
USRDIR
-
DefaultData
- checkCubeTexture.dds.csz (165 bytes)
- checkTexture.dds.csz (55 bytes)
- noise2D.dds.csz (9.0 KB)
- SkyCube.dds.csz (11.9 KB)
- SkyCube_diffuse.dds.csz (940 bytes)
- stippleGrid.dds.csz (9.1 KB)
- EBOOT.BIN (15.7 MB)
-
Game_Monsters
-
Assets
-
Fonts
- MyFont000.dds.csz (765.8 KB)
- MyFont.txt (8.1 KB)
-
HUD
-
Curtains
-
Export
- Curtains_animtest_PS3.HKX (953.9 KB)
- Curtains_close_PS3.HKX (205.8 KB)
- Curtains_idle_PS3.HKX (20.1 KB)
- Curtains_open_PS3.HKX (130.8 KB)
- Curtains_PS3.HKX (346.7 KB)
- Monsters_Body_One_PS3.HKX (249.2 KB)
-
Optimised
- Curtains.big (151.0 KB)
- Curtains.txb (2.3 MB)
-
Textures
-
Final
- SkyCube.dds.csz (625.0 KB)
- SkyCube_diffuse.dds.csz (16.5 KB)
-
WIN32
- SkyCube.dds.csz (625.0 KB)
- SkyCube_diffuse.dds.csz (16.5 KB)
-
Final
-
Export
-
Instruction_Screen
-
Export
- down_PS3.HKX (24.5 KB)
- down_static_PS3.HKX (15.1 KB)
- Instruction_Screen_PS3.HKX (307.2 KB)
- popcorn_popping_PS3.HKX (46.2 KB)
- popcorn_PS3.HKX (112.1 KB)
- popcorn_static_PS3.HKX (16.4 KB)
- Robo_psn_basic_01_PS3.HKX (88.0 KB)
- static_up_PS3.HKX (15.1 KB)
- up_PS3.HKX (20.6 KB)
-
Optimised
- Instruction_Screen.big (3.2 MB)
- Instruction_Screen.txb (16.3 MB)
-
textures
-
Final
- SkyCube.dds.csz (45.0 KB)
- SkyCube_diffuse.dds.csz (15.9 KB)
-
WIN32
- SkyCube.dds.csz (45.0 KB)
- SkyCube_diffuse.dds.csz (15.9 KB)
-
Final
-
Export
-
Score_Screen
-
Optimised
- Score_Screen.big (3.6 MB)
- Score_Screen.txb (16.7 MB)
-
Textures
-
Final
- SkyCube.dds.csz (45.0 KB)
- SkyCube_diffuse.dds.csz (15.9 KB)
-
WIN32
- SkyCube.dds.csz (45.0 KB)
- SkyCube_diffuse.dds.csz (15.9 KB)
-
Final
-
Optimised
-
Textures
-
WIN32
- 00.dds.csz (974 bytes)
- 00_red.dds.csz (955 bytes)
- 01.dds.csz (448 bytes)
- 01_red.dds.csz (446 bytes)
- 02.dds.csz (868 bytes)
- 02_red.dds.csz (850 bytes)
- 03.dds.csz (975 bytes)
- 03_red.dds.csz (950 bytes)
- 04.dds.csz (699 bytes)
- 04_red.dds.csz (688 bytes)
- 05.dds.csz (941 bytes)
- 05_red.dds.csz (954 bytes)
- 06.dds.csz (1.0 KB)
- 06_red.dds.csz (1022 bytes)
- 07.dds.csz (700 bytes)
- 07_red.dds.csz (682 bytes)
- 08.dds.csz (1.0 KB)
- 08_red.dds.csz (1021 bytes)
- 09.dds.csz (1.0 KB)
- 09_red.dds.csz (1014 bytes)
- button_mapping_hint.dds.csz (39.4 KB)
- buttonrep_blue.dds.csz (2.8 KB)
- buttonrep_green.dds.csz (3.7 KB)
- buttonrep_orange.dds.csz (4.5 KB)
- buttonrep_yellow.dds.csz (4.0 KB)
- buzz_buttonmapping_16_9.dds.csz (426.0 KB)
- buzz_buttonmapping_Instruction.dds.csz (295.7 KB)
- buzz_buzzer_02.dds.csz (9.5 KB)
- buzz_buzzer_03.dds.csz (16.3 KB)
- C_B_HUD_MainMenuBG.dds.csz (9.5 KB)
- C_B_NamePill.dds.csz (8.5 KB)
- C_clockface.dds.csz (19.9 KB)
- C_G_HUD_MainMenuBG.dds.csz (9.5 KB)
- C_G_NamePill.dds.csz (8.4 KB)
- C_GreenTick.dds.csz (5.6 KB)
- clock_hand.dds.csz (2.9 KB)
- cogs_background.dds.csz (91 bytes)
- C_O_HUD_MainMenuBG.dds.csz (9.5 KB)
- C_O_NamePill.dds.csz (8.0 KB)
- controller_all_off.dds.csz (10.9 KB)
- controller_all_on.dds.csz (12.2 KB)
- controller_lower_on.dds.csz (11.2 KB)
- controller_upper_on.dds.csz (11.8 KB)
- C_RedCross.dds.csz (5.4 KB)
- C_Y_HUD_MainMenuBG.dds.csz (9.5 KB)
- C_Y_NamePill.dds.csz (8.3 KB)
- epilepsy_warning.dds.csz (14.8 KB)
- fullTexture.dds.csz (354.5 KB)
- havok.dds.csz (6.3 KB)
- hud_action_star_base.dds.csz (6.9 KB)
- HUD_aim_acur.dds.csz (865 bytes)
- HUD_aim_acur_off.dds.csz (861 bytes)
- HUD_aim_blue.dds.csz (12.6 KB)
- HUD_aim_green.dds.csz (12.7 KB)
- HUD_aim_needle.dds.csz (1.1 KB)
- HUD_aim_orange.dds.csz (12.5 KB)
- HUD_aim_power.dds.csz (2.0 KB)
- HUD_aim_power_off.dds.csz (1.6 KB)
- HUD_aim_yellow.dds.csz (12.6 KB)
- HUD_NoFace_blue.dds.csz (16.8 KB)
- HUD_NoFace_green.dds.csz (17.1 KB)
- HUD_NoFace_orange.dds.csz (16.9 KB)
- HUD_NoFace_yellow.dds.csz (17.1 KB)
- HUD_Subscore_blue.dds.csz (31.4 KB)
- HUD_Subscore_green.dds.csz (31.0 KB)
- HUD_Subscore_orange.dds.csz (30.5 KB)
- HUD_Subscore_yellow.dds.csz (31.0 KB)
-
large_namepill
- hud_blue.dds.csz (45.5 KB)
- hud_green.dds.csz (45.9 KB)
- hud_orange.dds.csz (46.0 KB)
- hud_yellow.dds.csz (46.4 KB)
- list_bg_small.dds.csz (1.1 KB)
- list_bg_unsel.dds.csz (9.6 KB)
- Logo_Background.dds.csz (181 bytes)
- menu_arrow_dn.dds.csz (10.6 KB)
- menu_arrow_up.dds.csz (10.4 KB)
- monster_1_blue_ai.dds.csz (23.9 KB)
- monster_1_blue.dds.csz (19.3 KB)
- monster_1_green_ai.dds.csz (15.4 KB)
- monster_1_green.dds.csz (12.1 KB)
- monster_1_orange_ai.dds.csz (23.2 KB)
- monster_1_orange.dds.csz (18.9 KB)
- monster_1_yellow_ai.dds.csz (15.5 KB)
- monster_1_yellow.dds.csz (12.3 KB)
- monster_2_blue_ai.dds.csz (17.3 KB)
- monster_2_blue.dds.csz (14.8 KB)
- monster_2_green_ai.dds.csz (11.1 KB)
- monster_2_green.dds.csz (9.2 KB)
- monster_2_orange_ai.dds.csz (16.9 KB)
- monster_2_orange.dds.csz (14.4 KB)
- monster_2_yellow_ai.dds.csz (11.1 KB)
- monster_2_yellow.dds.csz (9.2 KB)
- monster_3_blue_ai.dds.csz (23.0 KB)
- monster_3_blue.dds.csz (18.2 KB)
- monster_3_green_ai.dds.csz (14.9 KB)
- monster_3_green.dds.csz (11.5 KB)
- monster_3_orange_ai.dds.csz (22.7 KB)
- monster_3_orange.dds.csz (17.9 KB)
- monster_3_yellow_ai.dds.csz (15.0 KB)
- monster_3_yellow.dds.csz (11.7 KB)
- monster_4_blue_ai.dds.csz (18.1 KB)
- monster_4_blue.dds.csz (16.2 KB)
- monster_4_green_ai.dds.csz (11.5 KB)
- monster_4_green.dds.csz (10.1 KB)
- monster_4_orange_ai.dds.csz (17.9 KB)
- monster_4_orange.dds.csz (16.0 KB)
- monster_4_yellow_ai.dds.csz (11.7 KB)
- monster_4_yellow.dds.csz (10.3 KB)
-
new_loading_icon
- icon_bounce_01.dds.csz (1.4 KB)
- icon_bounce_02.dds.csz (1.3 KB)
- icon_bounce_03.dds.csz (1.3 KB)
- icon_bounce_04.dds.csz (1.4 KB)
- icon_bounce_05.dds.csz (1.4 KB)
- icon_bounce_06.dds.csz (1.4 KB)
- icon_bounce_07.dds.csz (1.3 KB)
- icon_bounce_08.dds.csz (1.3 KB)
- icon_bounce_09.dds.csz (1.3 KB)
- icon_bounce_10.dds.csz (1.2 KB)
- icon_bounce_11.dds.csz (1.3 KB)
- icon_bounce_12.dds.csz (1.3 KB)
- icon_bounce_13.dds.csz (1.3 KB)
- icon_bounce_14.dds.csz (1.3 KB)
- icon_bounce_15.dds.csz (1.3 KB)
- icon_bounce_16.dds.csz (1.3 KB)
- icon_bounce_17.dds.csz (1.3 KB)
- icon_bounce_18.dds.csz (1.3 KB)
- icon_bounce_19.dds.csz (1.3 KB)
- icon_bounce_20.dds.csz (1.3 KB)
- icon_bounce_21.dds.csz (1.3 KB)
- icon_bounce_22.dds.csz (1.3 KB)
- icon_bounce_23.dds.csz (1.3 KB)
- icon_bounce_24.dds.csz (1.3 KB)
- icon_bounce_25.dds.csz (1.3 KB)
- icon_bounce_26.dds.csz (1.3 KB)
- icon_bounce_27.dds.csz (1.3 KB)
- icon_bounce_28.dds.csz (1.3 KB)
- icon_bounce_29.dds.csz (1.3 KB)
- icon_bounce_30.dds.csz (1.3 KB)
- icon_bounce_31.dds.csz (1.3 KB)
- icon_bounce_32.dds.csz (1.4 KB)
- icon_bounce_33.dds.csz (1.4 KB)
- icon_bounce_34.dds.csz (1.4 KB)
- icon_bounce_35.dds.csz (1.3 KB)
- icon_bounce_36.dds.csz (1.4 KB)
- icon_bounce_37.dds.csz (1.3 KB)
- icon_bounce_38.dds.csz (1.3 KB)
- icon_bounce_39.dds.csz (1.3 KB)
- icon_bounce_40.dds.csz (1.4 KB)
- icon_load_01.dds.csz (92 bytes)
- icon_load_02.dds.csz (92 bytes)
- icon_load_03.dds.csz (92 bytes)
- icon_load_04.dds.csz (369 bytes)
- icon_load_05.dds.csz (721 bytes)
- icon_load_06.dds.csz (881 bytes)
- icon_load_07.dds.csz (1.1 KB)
- icon_load_08.dds.csz (1.3 KB)
- icon_load_09.dds.csz (1.5 KB)
- icon_load_10.dds.csz (1.7 KB)
- icon_load_11.dds.csz (1.7 KB)
- icon_load_12.dds.csz (1.8 KB)
- icon_load_13.dds.csz (1.8 KB)
- icon_load_14.dds.csz (1.8 KB)
- icon_load_15.dds.csz (1.8 KB)
- icon_load_16.dds.csz (1.8 KB)
- icon_load_17.dds.csz (1.9 KB)
- icon_load_18.dds.csz (1.8 KB)
- icon_load_19.dds.csz (1.8 KB)
- icon_load_20.dds.csz (1.8 KB)
- icon_load_21.dds.csz (1.7 KB)
- icon_load_22.dds.csz (1.6 KB)
- icon_load_23.dds.csz (1.6 KB)
- icon_load_24.dds.csz (1.6 KB)
- icon_load_25.dds.csz (1.5 KB)
- icon_load_26.dds.csz (1.4 KB)
- icon_load_27.dds.csz (1.4 KB)
- icon_load_28.dds.csz (1.4 KB)
- icon_load_29.dds.csz (1.3 KB)
- icon_load_30.dds.csz (1.3 KB)
- icon_load_31.dds.csz (1.3 KB)
- icon_load_32.dds.csz (1.3 KB)
- icon_load_33.dds.csz (1.3 KB)
- icon_load_34.dds.csz (1.3 KB)
- icon_load_35.dds.csz (1.4 KB)
- icon_load_36.dds.csz (1.4 KB)
- icon_load_37.dds.csz (1.4 KB)
- icon_load_38.dds.csz (1.3 KB)
- icon_load_39.dds.csz (1.3 KB)
- icon_load_40.dds.csz (1.4 KB)
- plate.dds.csz (38.9 KB)
- player_background_big.dds.csz (18.5 KB)
- player_background.dds.csz (17.7 KB)
- question_mark.dds.csz (12.6 KB)
- red_button.dds.csz (1.7 KB)
- red_button_on.dds.csz (3.5 KB)
-
Robo_Jam_logo
- RJ_Logo_AT.dds.csz (16.4 KB)
- RJ_Logo_CS.dds.csz (33.5 KB)
- RJ_Logo_DA.dds.csz (33.5 KB)
- RJ_Logo_DE.dds.csz (20.0 KB)
- RJ_Logo_EL.dds.csz (39.2 KB)
- RJ_Logo_EN.dds.csz (54.1 KB)
- RJ_Logo_ES.dds.csz (22.6 KB)
- RJ_Logo_FI.dds.csz (19.7 KB)
- RJ_Logo_FR.dds.csz (30.8 KB)
- RJ_Logo_IT.dds.csz (29.9 KB)
- RJ_Logo_NL.dds.csz (22.5 KB)
- RJ_Logo_NO.dds.csz (33.5 KB)
- RJ_Logo_PL.dds.csz (29.6 KB)
- RJ_Logo_PT.dds.csz (19.3 KB)
- RJ_Logo_RU.dds.csz (31.4 KB)
- RJ_Logo_SV.dds.csz (33.5 KB)
- RJ_Logo_UK.dds.csz (33.5 KB)
- safezone.dds.csz (54 bytes)
-
sony_presents
- Sony-presents_AT.dds.csz (19.6 KB)
- Sony-presents_CS.dds.csz (18.8 KB)
- Sony-presents_DA.dds.csz (19.8 KB)
- Sony-presents_DE.dds.csz (19.6 KB)
- Sony-presents_EL.dds.csz (11.7 KB)
- Sony-presents_EN.dds.csz (18.8 KB)
- Sony-presents_ES.dds.csz (18.9 KB)
- Sony-presents_FI.dds.csz (18.5 KB)
- Sony-presents_FR.dds.csz (18.9 KB)
- Sony-presents_IT.dds.csz (18.9 KB)
- Sony-presents_NL.dds.csz (19.7 KB)
- Sony-presents_NO.dds.csz (19.5 KB)
- Sony-presents_PL.dds.csz (19.4 KB)
- Sony-presents_PT.dds.csz (19.4 KB)
- Sony-presents_RU.dds.csz (20.3 KB)
- Sony-presents_SV.dds.csz (19.6 KB)
- Sony-presents_UK.dds.csz (18.8 KB)
-
splash_screen_legal
- splash_screen_legal_AT.dds.csz (6.9 KB)
- splash_screen_legal_CS.dds.csz (8.5 KB)
- splash_screen_legal_DA.dds.csz (8.5 KB)
- splash_screen_legal_DE.dds.csz (8.4 KB)
- splash_screen_legal_EL.dds.csz (8.8 KB)
- splash_screen_legal_EN.dds.csz (17.5 KB)
- splash_screen_legal_ES.dds.csz (8.4 KB)
- splash_screen_legal_FI.dds.csz (8.5 KB)
- splash_screen_legal_FR.dds.csz (8.6 KB)
- splash_screen_legal_IT.dds.csz (8.5 KB)
- splash_screen_legal_NL.dds.csz (8.4 KB)
- splash_screen_legal_NO.dds.csz (8.5 KB)
- splash_screen_legal_PL.dds.csz (8.7 KB)
- splash_screen_legal_PT.dds.csz (8.4 KB)
- splash_screen_legal_RU.dds.csz (8.5 KB)
- splash_screen_legal_SV.dds.csz (8.5 KB)
- splash_screen_legal_UK.dds.csz (8.5 KB)
- tick.dds.csz (31.0 KB)
-
WIN32
-
Curtains
-
Fonts
-
Audio
-
music
- AllWrappedUp.atrac (1.7 MB)
- Boo.atrac (1.7 MB)
- EndGame.atrac (423.2 KB)
- FrontEnd.atrac (1.9 MB)
- GhoulishGolf.atrac (2.4 MB)
- MusicalChairs.atrac (2.5 MB)
- RankingScreen.atrac (276.6 KB)
- TreasureHunt.atrac (1.7 MB)
-
SFX
- AllWrappedUp.bnk (596.2 KB)
- Boo.bnk (3.6 MB)
- emotes.bnk (968.6 KB)
- Front_End.bnk (170.9 KB)
- golf.bnk (221.0 KB)
- InstructionScreen.bnk (92.4 KB)
- MusicalChairs.bnk (319.6 KB)
- RankingScreen.bnk (10.0 KB)
- TreasureHunt.bnk (1.2 MB)
-
speech
- Czech.atrac (17.4 MB)
- Danish.atrac (13.6 MB)
- Dutch.atrac (15.4 MB)
- English.atrac (16.6 MB)
- Finnish.atrac (18.6 MB)
- French.atrac (12.8 MB)
- German.atrac (15.7 MB)
- Greek.atrac (15.3 MB)
- Italian.atrac (14.0 MB)
- Norwegian.atrac (12.8 MB)
- Polish.atrac (18.4 MB)
- Portuguese.atrac (15.5 MB)
- Russian.atrac (12.1 MB)
- Spanish.atrac (15.9 MB)
- Swedish.atrac (14.8 MB)
-
music
-
Characters
-
Animations
-
All_wrapped_up
-
Export
- celebrate_dance_PS3.HKX (224.0 KB)
- celebrate_jump_forward_PS3.HKX (183.8 KB)
- celebrate_jump_up_PS3.HKX (183.8 KB)
- idle_PS3.HKX (308.7 KB)
- intro_blue_PS3.HKX (748.1 KB)
- intro_green_PS3.HKX (748.1 KB)
- intro_orange_PS3.HKX (748.1 KB)
- intro_yellow_PS3.HKX (748.1 KB)
- lose_lean_hands_PS3.HKX (147.5 KB)
- lose_shake_head_PS3.HKX (224.0 KB)
- lose_sit_PS3.HKX (228.1 KB)
- pull_bandage_PS3.HKX (111.2 KB)
- pull_fail_PS3.HKX (482.2 KB)
- shake_head_PS3.HKX (183.7 KB)
- turn_celebrate_dance_PS3.HKX (58.8 KB)
- turn_celebrate_jump_forward_PS3.HKX (62.8 KB)
- turn_celebrate_jump_up_PS3.HKX (62.8 KB)
- turn_from_front_PS3.HKX (78.9 KB)
- turn_lose_lean_hands_PS3.HKX (183.7 KB)
- turn_lose_shake_head_PS3.HKX (103.1 KB)
- turn_lose_sit_PS3.HKX (187.8 KB)
- turn_to_front_PS3.HKX (78.9 KB)
- wave_PS3.HKX (345.0 KB)
- win_PS3.HKX (425.6 KB)
-
Export
-
Boo
-
Export
- celeb1_PS3.HKX (111.2 KB)
- celeb2_PS3.HKX (119.2 KB)
- intro_blue_PS3.HKX (264.4 KB)
- intro_green_PS3.HKX (232.1 KB)
- intro_orange_PS3.HKX (264.4 KB)
- intro_to_stand_PS3.HKX (103.1 KB)
- intro_yellow_PS3.HKX (187.8 KB)
- lose1_PS3.HKX (143.4 KB)
- lose2_PS3.HKX (143.4 KB)
- lose3_PS3.HKX (224.0 KB)
- lose4_PS3.HKX (183.7 KB)
- move_forward_PS3.HKX (87.0 KB)
- move_forward_to_stand_PS3.HKX (62.8 KB)
- move_left_PS3.HKX (87.0 KB)
- move_left_to_stand_PS3.HKX (62.8 KB)
- move_right_PS3.HKX (87.0 KB)
- move_right_to_stand_PS3.HKX (62.8 KB)
- stand_PS3.HKX (143.4 KB)
- stand_to_celeb1_PS3.HKX (83.0 KB)
- stand_to_celeb2_PS3.HKX (103.1 KB)
- stand_to_lose1_PS3.HKX (224.0 KB)
- stand_to_lose2_PS3.HKX (143.4 KB)
- stand_to_lose3_PS3.HKX (163.6 KB)
- stand_to_lose4_PS3.HKX (127.3 KB)
- stand_to_move_forward_PS3.HKX (62.8 KB)
- stand_to_move_left_PS3.HKX (62.8 KB)
- stand_to_move_right_PS3.HKX (62.8 KB)
- throw_PS3.HKX (103.1 KB)
-
Export
-
FE
-
Export
- blue_base_idle_PS3.HKX (183.7 KB)
- blue_flip_PS3.HKX (143.4 KB)
- blue_hide_behind_wall_PS3.HKX (506.2 KB)
- blue_pull_face_PS3.HKX (385.3 KB)
- blue_run_in_PS3.HKX (159.5 KB)
- blue_run_out_PS3.HKX (345.0 KB)
- front_end_blue_idle_PS3.HKX (1.8 MB)
- front_end_green_idle_PS3.HKX (1.3 MB)
- front_end_orange_idle_PS3.HKX (1.7 MB)
- front_end_yellow_idle_PS3.HKX (1.8 MB)
- green_base_idle_PS3.HKX (103.1 KB)
- green_cartwheel_PS3.HKX (385.3 KB)
- green_pull_face_PS3.HKX (264.4 KB)
- green_raaa_PS3.HKX (203.9 KB)
- green_run_in_PS3.HKX (175.7 KB)
- green_run_out_PS3.HKX (336.9 KB)
- orange_base_idle_PS3.HKX (183.7 KB)
- orange_bum_bounce_PS3.HKX (248.2 KB)
- orange_pull_face_PS3.HKX (224.0 KB)
- orange_run_in_PS3.HKX (135.4 KB)
- orange_run_out_PS3.HKX (304.7 KB)
- tadaa_01_PS3.HKX (183.7 KB)
- tadaa_02_PS3.HKX (232.1 KB)
- tadaa_03_blue_PS3.HKX (240.2 KB)
- tadaa_03_green_PS3.HKX (240.2 KB)
- tadaa_03_orange_PS3.HKX (240.2 KB)
- tadaa_03_yellow_PS3.HKX (240.2 KB)
- tadaa_04_PS3.HKX (345.0 KB)
- yellow_base_idle_PS3.HKX (175.7 KB)
- yellow_pull_face_PS3.HKX (244.2 KB)
- yellow_run_in_PS3.HKX (139.4 KB)
- yellow_run_out_PS3.HKX (304.7 KB)
- yellow_slide_PS3.HKX (284.5 KB)
- yellow_spin_PS3.HKX (119.2 KB)
-
GameEnd
-
Export
- 2nd_place01_PS3.HKX (409.5 KB)
- 2nd_place02_PS3.HKX (465.9 KB)
- 2nd_place03_PS3.HKX (486.1 KB)
- 3rd_place01_PS3.HKX (457.9 KB)
- 3rd_place02_PS3.HKX (385.3 KB)
- 4th_place_01_PS3.HKX (385.3 KB)
- 4th_place_02_PS3.HKX (526.4 KB)
- 4th_place_03_PS3.HKX (526.4 KB)
- blue_game_end_PS3.HKX (457.9 KB)
- GE_idle01_PS3.HKX (95.0 KB)
- GE_idle02_PS3.HKX (103.1 KB)
- GE_laugh_PS3.HKX (216.0 KB)
- GE_phew_PS3.HKX (264.4 KB)
- GE_thumbs_PS3.HKX (143.4 KB)
- GE_winner_PS3.HKX (216.0 KB)
- green_game_end_PS3.HKX (409.5 KB)
- orange_game_end_PS3.HKX (385.3 KB)
- yellow_game_end_PS3.HKX (486.1 KB)
-
Export
-
ScoreScreen
-
Export
- enter_frame_from_left_PS3.HKX (264.4 KB)
- enter_frame_from_right_PS3.HKX (264.4 KB)
- giggle_PS3.HKX (264.4 KB)
- impatient_tap_foot_PS3.HKX (203.9 KB)
- look_down_lose_PS3.HKX (264.4 KB)
- look_down_PS3.HKX (264.4 KB)
- look_left_and_right_PS3.HKX (292.6 KB)
- lose_jump_PS3.HKX (191.8 KB)
- lose_shrug_PS3.HKX (163.6 KB)
- lose_stamp_PS3.HKX (244.2 KB)
- monster_fall_PS3.HKX (183.7 KB)
- monster_flip_PS3.HKX (143.4 KB)
- monster_side_to_side__idle_PS3.HKX (103.1 KB)
- monster_spin_PS3.HKX (119.2 KB)
- nodding_head_PS3.HKX (103.1 KB)
- peek_from_below_PS3.HKX (288.5 KB)
- peek_through_frame_PS3.HKX (103.1 KB)
- portrait_pose_PS3.HKX (324.8 KB)
- sad_idle_PS3.HKX (103.1 KB)
- shake_head_PS3.HKX (304.7 KB)
- thumbs_up_PS3.HKX (280.5 KB)
- win_celebrate_PS3.HKX (284.5 KB)
- win_jump_double_PS3.HKX (159.5 KB)
-
Export
-
SelectScreen
-
Export
- arms_to_idle_PS3.HKX (34.6 KB)
- idle_02_PS3.HKX (183.7 KB)
- idle_03_PS3.HKX (103.1 KB)
- idle_04_PS3.HKX (175.7 KB)
- idle_PS3.HKX (103.1 KB)
- idle_to_arms_PS3.HKX (34.6 KB)
- idle_to_legs_PS3.HKX (34.6 KB)
- idle_to_limbering_PS3.HKX (30.5 KB)
- impatient_PS3.HKX (203.9 KB)
- legs_to_idle_PS3.HKX (34.6 KB)
- limbering_01_PS3.HKX (312.7 KB)
- limbering_02_PS3.HKX (280.5 KB)
- limbering_03_PS3.HKX (425.6 KB)
- limbering_04_PS3.HKX (248.2 KB)
- limbering_idle_PS3.HKX (103.1 KB)
- look_arms_PS3.HKX (183.7 KB)
- look_legs_PS3.HKX (183.7 KB)
-
Export
-
TutorialScreen
-
Export
- encourage_player_left_PS3.HKX (377.2 KB)
- encourage_player_right_PS3.HKX (377.2 KB)
- idle_dropped_PS3.HKX (183.7 KB)
- idle_eat01_PS3.HKX (183.7 KB)
- idle_eat02_PS3.HKX (224.0 KB)
- idle_eat03_PS3.HKX (203.9 KB)
- idle_eat04_PS3.HKX (284.5 KB)
- idle_empty_box_OG_PS3.HKX (365.1 KB)
- idle_glance_left_OGY_PS3.HKX (103.1 KB)
- idle_glance_right_BOG_PS3.HKX (103.1 KB)
- idle_jump_up_OG_PS3.HKX (385.3 KB)
- idle_look_at_watch_PS3.HKX (244.2 KB)
- idle_sitting01_PS3.HKX (103.1 KB)
- idle_sitting02_PS3.HKX (203.9 KB)
- idle_sitting03_PS3.HKX (103.1 KB)
- idle_sitting04_PS3.HKX (103.1 KB)
- idle_yawn_PS3.HKX (284.5 KB)
- yeh_blue_PS3.HKX (357.1 KB)
- yeh_green_PS3.HKX (357.1 KB)
- yeh_orange_PS3.HKX (357.1 KB)
- yeh_yellow_PS3.HKX (357.1 KB)
-
Export
-
Export
-
Golf
-
Export
- attract_01_PS3.HKX (203.9 KB)
- attract_02_PS3.HKX (203.9 KB)
- attract_03_PS3.HKX (203.9 KB)
- celeb_01_PS3.HKX (131.3 KB)
- celeb_02_PS3.HKX (220.0 KB)
- celeb_03_PS3.HKX (220.0 KB)
- celeb_04_PS3.HKX (183.7 KB)
- hit_hard_PS3.HKX (224.2 KB)
- hit_hook_PS3.HKX (224.2 KB)
- hit_medium_PS3.HKX (224.2 KB)
- hit_slice_PS3.HKX (224.2 KB)
- hit_slow_PS3.HKX (224.2 KB)
- into_celeb_01_PS3.HKX (83.0 KB)
- into_celeb_02_PS3.HKX (62.8 KB)
- into_celeb_03_PS3.HKX (62.8 KB)
- into_celeb_04_PS3.HKX (62.8 KB)
- into_lose_01_PS3.HKX (103.1 KB)
- into_lose_02_PS3.HKX (103.1 KB)
- into_lose_03_PS3.HKX (183.7 KB)
- into_lose_04_PS3.HKX (183.7 KB)
- intro_01_PS3.HKX (280.5 KB)
- intro_01_to_stand_PS3.HKX (163.6 KB)
- intro_02_PS3.HKX (260.3 KB)
- intro_02_to_stand_PS3.HKX (143.4 KB)
- intro_03_PS3.HKX (260.3 KB)
- intro_03_to_stand_PS3.HKX (143.4 KB)
- intro_04_PS3.HKX (260.3 KB)
- intro_04_to_stand_PS3.HKX (143.4 KB)
- lose_01_PS3.HKX (179.7 KB)
- lose_02_PS3.HKX (220.0 KB)
- lose_03_PS3.HKX (147.5 KB)
- lose_04_PS3.HKX (143.4 KB)
- stand_PS3.HKX (143.4 KB)
-
Export
-
Musical_chairs
-
Export
- base_idle_to_move_PS3.HKX (62.8 KB)
- base_idle_to_outro_PS3.HKX (83.0 KB)
- blue_intro_loop_PS3.HKX (58.8 KB)
- blue_startled_idle_PS3.HKX (99.1 KB)
- chair_idle_PS3.HKX (179.7 KB)
- chair_jump_PS3.HKX (183.7 KB)
- chair_look_left_PS3.HKX (183.7 KB)
- chair_look_right_PS3.HKX (183.7 KB)
- chair_spin_PS3.HKX (151.5 KB)
- chair_taunt_laugh_PS3.HKX (203.9 KB)
- chair_taunt_orange_PS3.HKX (183.7 KB)
- chair_taunt_point_PS3.HKX (163.6 KB)
- end_round_idle_PS3.HKX (183.7 KB)
- green_intro_loop_PS3.HKX (58.8 KB)
- green_startled_idle_PS3.HKX (99.1 KB)
- idle_to_sit_sulk_PS3.HKX (83.0 KB)
- idle_to_tantrum_slap_floor_PS3.HKX (62.8 KB)
- intro_blue_PS3.HKX (586.9 KB)
- intro_green_PS3.HKX (586.9 KB)
- intro_orange_PS3.HKX (586.9 KB)
- intro_yellow_PS3.HKX (586.9 KB)
- jump_to_run_PS3.HKX (62.8 KB)
- laugh_on_back_PS3.HKX (284.5 KB)
- laugh_slap_knee_PS3.HKX (171.6 KB)
- lose_miss_chair_PS3.HKX (224.0 KB)
- monster_base_idle_PS3.HKX (131.3 KB)
- monster_dance_fast_01_PS3.HKX (103.1 KB)
- monster_dance_fast_02_PS3.HKX (83.0 KB)
- monster_dance_PS3.HKX (103.1 KB)
- monster_dash_PS3.HKX (99.1 KB)
- monster_tantrum_PS3.HKX (171.6 KB)
- orange_intro_loop_PS3.HKX (58.8 KB)
- orange_startled_idle_PS3.HKX (123.3 KB)
- outro_giggle_PS3.HKX (203.9 KB)
- outro_lose_bash_ground_PS3.HKX (212.0 KB)
- outro_lose_chair_PS3.HKX (385.3 KB)
- outro_lose_duh_PS3.HKX (212.0 KB)
- outro_lose_stamp_feet_tantrum_PS3.HKX (171.6 KB)
- outro_win_celebrate_PS3.HKX (320.8 KB)
- outro_win_chair_PS3.HKX (417.5 KB)
- outro_win_jump_clap_PS3.HKX (143.4 KB)
- outro_win_stood_PS3.HKX (244.2 KB)
- penalty_stumble_PS3.HKX (103.1 KB)
- sit_first_chair_PS3.HKX (276.5 KB)
- sit_second_chair_PS3.HKX (224.0 KB)
- sit_sulk_PS3.HKX (203.9 KB)
- sit_sulk_to_idle_PS3.HKX (83.0 KB)
- sit_third_chair_PS3.HKX (224.0 KB)
- skid_stop_left_PS3.HKX (163.6 KB)
- tantrum_beat_floor_PS3.HKX (195.8 KB)
- tantrum_slap_floor_PS3.HKX (123.3 KB)
- tantrum_slap_floor_to_idle_PS3.HKX (62.8 KB)
- win_laugh_giggle_PS3.HKX (244.2 KB)
- wrong_colour_PS3.HKX (212.0 KB)
- yellow_intro_loop_PS3.HKX (58.8 KB)
- yellow_startled_idle_PS3.HKX (127.3 KB)
-
Export
-
Treasure_hunt
-
Export
- blue_intro_swim_PS3.HKX (183.7 KB)
- get_out_of_water_land_PS3.HKX (66.8 KB)
- get_out_of_water_PS3.HKX (103.1 KB)
- green_intro_swim_PS3.HKX (143.4 KB)
- idle_01_PS3.HKX (103.1 KB)
- idle_02_PS3.HKX (103.1 KB)
- idle_03_PS3.HKX (224.0 KB)
- idle_04_PS3.HKX (103.1 KB)
- idle_to_trans_PS3.HKX (42.6 KB)
- Intro_Blue_PS3.HKX (780.8 KB)
- Intro_Green_PS3.HKX (780.8 KB)
- Intro_Orange_PS3.HKX (780.7 KB)
- Intro_Yellow_PS3.HKX (780.7 KB)
- invalid_selection_PS3.HKX (83.0 KB)
- jump_air_high_PS3.HKX (78.9 KB)
- jump_air_low_PS3.HKX (78.9 KB)
- jump_into_PS3.HKX (87.0 KB)
- jump_land_PS3.HKX (74.9 KB)
- lose_01_PS3.HKX (123.3 KB)
- orange_intro_swim_PS3.HKX (244.2 KB)
- outro_lose_bash_ground_PS3.HKX (212.0 KB)
- outro_lose_duh_PS3.HKX (212.0 KB)
- outro_lose_stamp_feet_tantrum_PS3.HKX (171.6 KB)
- outro_win_celebrate_PS3.HKX (320.8 KB)
- outro_win_jump_clap_PS3.HKX (143.4 KB)
- pushed_off_PS3.HKX (107.2 KB)
- swim_PS3.HKX (389.4 KB)
- trans_to_idle_PS3.HKX (42.6 KB)
- win_01_PS3.HKX (203.9 KB)
- win_02_PS3.HKX (147.5 KB)
- win_03_PS3.HKX (389.3 KB)
- yellow_intro_swim_PS3.HKX (304.8 KB)
-
Export
-
All_wrapped_up
-
Export
- Monsters_Arms_PS3.HKX (1.2 MB)
- Monsters_Body_Four_Attach_PS3.HKX (675.3 KB)
- Monsters_Body_Four_PS3.HKX (187.0 KB)
- Monsters_Body_One_Attach_PS3.HKX (568.9 KB)
- Monsters_Body_One_PS3.HKX (226.8 KB)
- Monsters_Body_Three_Attach_PS3.HKX (563.9 KB)
- Monsters_Body_Three_PS3.HKX (184.3 KB)
- Monsters_Body_Two_AI_PS3.HKX (173.1 KB)
- Monsters_Body_Two_Attach_PS3.HKX (728.2 KB)
- Monsters_Body_Two_PS3.HKX (186.7 KB)
- Monsters_Legs_PS3.HKX (653.4 KB)
-
Hornblower
-
Export
- bend_and_bow_PS3.HKX (133.9 KB)
- blow_from_above_PS3.HKX (170.8 KB)
- blow_from_centre_PS3.HKX (180.0 KB)
- blow_from_left_PS3.HKX (244.3 KB)
- blow_from_right_PS3.HKX (244.3 KB)
- blow_horns_PS3.HKX (340.7 KB)
- blow_other_corner_PS3.HKX (283.3 KB)
- Hornblower_PS3.HKX (796.5 KB)
- hornblower_sleeps_PS3.HKX (216.6 KB)
- Hornblower_waves_PS3.HKX (159.2 KB)
- Robo_psn_basic_01_PS3.HKX (796.5 KB)
-
Textures
-
Final
- SkyCube.dds.csz (132.7 KB)
- SkyCube_diffuse.dds.csz (5.4 KB)
-
WIN32
- SkyCube.dds.csz (132.7 KB)
- SkyCube_diffuse.dds.csz (5.4 KB)
-
Final
-
Export
-
Textures
-
Final
- SkyCube.dds.csz (132.7 KB)
- SkyCube_diffuse.dds.csz (5.4 KB)
-
Source
- SkyCube.dds.csz (200.4 KB)
- SkyCube_diffuse.dds.csz (6.3 KB)
-
WIN32
- SkyCube.dds.csz (132.7 KB)
- SkyCube_diffuse.dds.csz (5.4 KB)
-
Final
-
Animations
-
Levels
-
All_wrapped_up
- Environment
-
Props
-
Export
- bandage_strip_01_PS3.HKX (27.0 KB)
- mummy_dizzy_PS3.HKX (179.8 KB)
- mummy_idle_PS3.HKX (197.9 KB)
- mummy_idle_unwrapped_PS3.HKX (206.0 KB)
- mummy_naked_PS3.HKX (261.0 KB)
- mummy_swipe_backhand_PS3.HKX (109.2 KB)
- mummy_swipe_PS3.HKX (109.2 KB)
- mummy_unwrapped_reaction_PS3.HKX (643.5 KB)
- mummy_wobble_fastest_PS3.HKX (38.7 KB)
- mummy_wobble_fast_PS3.HKX (46.8 KB)
- mummy_wobble_PS3.HKX (75.0 KB)
- mummy_wrap_1_PS3.HKX (133.1 KB)
- mummy_wrap_2_PS3.HKX (138.7 KB)
- mummy_wrap_3_PS3.HKX (133.1 KB)
- mummy_wrap_4_PS3.HKX (133.1 KB)
- pull_01_idle_PS3.HKX (15.0 KB)
- pull_01_PS3.HKX (18.0 KB)
- pull_02_PS3.HKX (18.0 KB)
- swipe_PS3.HKX (116.9 KB)
-
Export
-
Textures
-
Final
- SkyCube.dds.csz (201.8 KB)
- SkyCube_diffuse.dds.csz (12.0 KB)
-
WIN32
- SkyCube.dds.csz (201.0 KB)
- SkyCube_diffuse.dds.csz (11.8 KB)
-
Final
-
Boo
- Enviroment
-
Props
-
Bat
-
Export
- bat_fly_PS3.HKX (36.2 KB)
- Bat_PS3.HKX (92.1 KB)
-
Textures
-
Final
- SkyCube.dds.csz (11.9 KB)
- SkyCube_diffuse.dds.csz (940 bytes)
-
WIN32
- SkyCube.dds.csz (11.9 KB)
- SkyCube_diffuse.dds.csz (940 bytes)
-
Final
-
Export
-
Irongate
-
Export
- Irongate_closed_PS3.HKX (15.3 KB)
- Irongate_opened_PS3.HKX (15.3 KB)
- Irongate_open_PS3.HKX (24.4 KB)
- Irongate_PS3.HKX (152.1 KB)
-
Export
-
NPCs
-
Export
- hide_situp_PS3.HKX (66.3 KB)
- redzom_get_hit_left_PS3.HKX (101.5 KB)
- redzom_get_hit_right_PS3.HKX (101.5 KB)
- redzom_hide_left_PS3.HKX (60.7 KB)
- redzom_hide_loop_PS3.HKX (22.6 KB)
- redzom_hide_right_PS3.HKX (60.7 KB)
- redzom_hit_left1_PS3.HKX (101.5 KB)
- redzom_hit_left2_PS3.HKX (101.5 KB)
- redzom_hit_left3_PS3.HKX (101.5 KB)
- redzom_hit_right1_PS3.HKX (101.5 KB)
- redzom_hit_right2_PS3.HKX (60.7 KB)
- redzom_hit_right3_PS3.HKX (60.7 KB)
- redzom_jump_out_left_PS3.HKX (60.7 KB)
- redzom_jump_out_right_PS3.HKX (60.7 KB)
- redzom_out_left_loop_PS3.HKX (183.0 KB)
- redzom_out_right_loop_PS3.HKX (183.0 KB)
- redzom_PS3.HKX (367.2 KB)
- Zom1_get_hit_crouch_PS3.HKX (112.0 KB)
- Zom1_get_hit_left_PS3.HKX (112.0 KB)
- Zom1_get_hit_right_PS3.HKX (112.0 KB)
- Zom1_get_hit_situp_PS3.HKX (112.0 KB)
- Zom1_hide_crouch_PS3.HKX (66.3 KB)
- Zom1_hide_left_PS3.HKX (66.3 KB)
- Zom1_hide_loop_PS3.HKX (23.6 KB)
- Zom1_hide_right_PS3.HKX (66.3 KB)
- Zom1_hide_situp_PS3.HKX (66.3 KB)
- Zom1_hit_crouch1_PS3.HKX (112.0 KB)
- Zom1_hit_crouch2_PS3.HKX (112.0 KB)
- Zom1_hit_crouch3_PS3.HKX (112.0 KB)
- Zom1_hit_left1_PS3.HKX (112.0 KB)
- Zom1_hit_left2_PS3.HKX (112.0 KB)
- Zom1_hit_left3_PS3.HKX (112.0 KB)
- Zom1_hit_right1_PS3.HKX (112.0 KB)
- Zom1_hit_right2_PS3.HKX (112.0 KB)
- Zom1_hit_right3_PS3.HKX (112.0 KB)
- Zom1_hit_situp1_PS3.HKX (112.0 KB)
- Zom1_hit_situp2_PS3.HKX (112.0 KB)
- Zom1_hit_situp3_PS3.HKX (112.0 KB)
- Zom1_jump_out_crouch_PS3.HKX (66.3 KB)
- Zom1_jump_out_left_PS3.HKX (66.3 KB)
- Zom1_jump_out_right_PS3.HKX (66.3 KB)
- Zom1_jump_out_situp_PS3.HKX (66.3 KB)
- Zom1_out_crouch_loop_PS3.HKX (203.4 KB)
- Zom1_out_left_loop_PS3.HKX (203.4 KB)
- Zom1_out_right_loop_PS3.HKX (203.4 KB)
- Zom1_out_situp_loop_PS3.HKX (203.4 KB)
- Zom1_PS3.HKX (379.4 KB)
- zom2_get_hit_crouch_PS3.HKX (115.0 KB)
- zom2_get_hit_left_PS3.HKX (115.0 KB)
- zom2_get_hit_right_PS3.HKX (115.0 KB)
- zom2_get_hit_situp_PS3.HKX (115.0 KB)
- zom2_hide_crouch_PS3.HKX (67.9 KB)
- zom2_hide_left_PS3.HKX (67.8 KB)
- zom2_hide_loop_PS3.HKX (23.9 KB)
- zom2_hide_right_PS3.HKX (67.8 KB)
- zom2_hide_situp_PS3.HKX (67.8 KB)
- zom2_hit_crouch1_PS3.HKX (115.0 KB)
- zom2_hit_crouch2_PS3.HKX (115.0 KB)
- zom2_hit_crouch3_PS3.HKX (115.0 KB)
- zom2_hit_left1_PS3.HKX (115.0 KB)
- zom2_hit_left2_PS3.HKX (115.0 KB)
- zom2_hit_left3_PS3.HKX (115.0 KB)
- zom2_hit_right1_PS3.HKX (115.0 KB)
- zom2_hit_right2_PS3.HKX (115.0 KB)
- zom2_hit_right3_PS3.HKX (115.0 KB)
- zom2_hit_situp1_PS3.HKX (115.0 KB)
- zom2_hit_situp2_PS3.HKX (115.0 KB)
- zom2_hit_situp3_PS3.HKX (115.0 KB)
- zom2_jump_out_crouch_PS3.HKX (67.9 KB)
- zom2_jump_out_left_PS3.HKX (67.8 KB)
- zom2_jump_out_right_PS3.HKX (67.8 KB)
- zom2_jump_out_situp_PS3.HKX (67.8 KB)
- zom2_out_crouch_loop_PS3.HKX (209.2 KB)
- zom2_out_left_loop_PS3.HKX (209.2 KB)
- zom2_out_right_loop_PS3.HKX (209.2 KB)
- zom2_out_situp_loop_PS3.HKX (209.2 KB)
- zom2_PS3.HKX (368.9 KB)
- Zonkey_get_hit_crouch_PS3.HKX (98.5 KB)
- Zonkey_get_hit_left_PS3.HKX (98.5 KB)
- Zonkey_get_hit_right_PS3.HKX (98.5 KB)
- Zonkey_get_hit_situp_PS3.HKX (98.5 KB)
- Zonkey_hide_crouch_PS3.HKX (59.2 KB)
- Zonkey_hide_left_PS3.HKX (53.8 KB)
- Zonkey_hide_loop_PS3.HKX (22.3 KB)
- Zonkey_hide_right_PS3.HKX (59.1 KB)
- Zonkey_hide_situp_PS3.HKX (59.1 KB)
- Zonkey_hit_left1_PS3.HKX (98.5 KB)
- Zonkey_hit_left2_PS3.HKX (98.5 KB)
- Zonkey_hit_left3_PS3.HKX (98.5 KB)
- Zonkey_hit_right1_PS3.HKX (98.5 KB)
- Zonkey_hit_right2_PS3.HKX (98.5 KB)
- Zonkey_hit_right3_PS3.HKX (98.5 KB)
- Zonkey_hit_situp1_PS3.HKX (98.5 KB)
- Zonkey_hit_situp2_PS3.HKX (98.5 KB)
- Zonkey_hit_situp3_PS3.HKX (98.5 KB)
- Zonkey_jump_out_crouch_PS3.HKX (59.2 KB)
- Zonkey_jump_out_left_PS3.HKX (59.1 KB)
- Zonkey_jump_out_right_PS3.HKX (59.1 KB)
- Zonkey_jump_out_situp_PS3.HKX (59.1 KB)
- Zonkey_out_crouch_loop_PS3.HKX (177.2 KB)
- Zonkey_out_left_loop_PS3.HKX (177.2 KB)
- Zonkey_out_right_loop_PS3.HKX (177.2 KB)
- Zonkey_out_situp_loop_PS3.HKX (177.2 KB)
- Zonkey_PS3.HKX (308.7 KB)
-
Export
-
Vulture
-
Export
- bob_PS3.HKX (20.6 KB)
- idle_PS3.HKX (15.1 KB)
- lean_left_right_PS3.HKX (28.1 KB)
- look_around_PS3.HKX (31.8 KB)
- vulture_PS3.HKX (136.8 KB)
-
Export
-
Bat
-
Textures
-
Final
- SkyCube.dds.csz (159.4 KB)
- SkyCube_diffuse.dds.csz (14.7 KB)
-
WIN32
- SkyCube.dds.csz (159.4 KB)
- SkyCube_diffuse.dds.csz (7.1 KB)
- Splats_cm.dds.csz (11.0 KB)
- Splats_lm.dds.csz (29.7 KB)
-
Final
-
Front_End
- Environment
-
Textures
-
Final
- SkyCube.dds.csz (730.6 KB)
- SkyCube_diffuse.dds.csz (294.9 KB)
-
WIN32
- SkyCube.dds.csz (202.0 KB)
- SkyCube_diffuse.dds.csz (11.6 KB)
-
Final
-
Game_End
- Environment
-
Textures
-
Final
- SkyCube.dds.csz (802.7 KB)
- SkyCube_diffuse.dds.csz (338.8 KB)
-
WIN32
- SkyCube.dds.csz (131.2 KB)
- SkyCube_diffuse.dds.csz (79.2 KB)
-
Final
-
Golf
- Enviroment
-
Props
-
Doors
-
Export
- doors_closed_PS3.HKX (16.3 KB)
- doors_closing_PS3.HKX (21.9 KB)
- doors_opened_PS3.HKX (16.3 KB)
- doors_opening_PS3.HKX (21.9 KB)
- doors_PS3.HKX (126.0 KB)
-
Export
-
Owl
-
Export
- owl_hit1_PS3.HKX (120.2 KB)
- owl_hit2_PS3.HKX (129.2 KB)
- owl_idle2_PS3.HKX (199.0 KB)
- owl_idle_PS3.HKX (608.5 KB)
- owl_PS3.HKX (2.3 MB)
-
Export
-
red_flag
-
Export
- red_flag_iddle_PS3.HKX (22.5 KB)
- red_flag_PS3.HKX (32.3 KB)
- red_flag_score_PS3.HKX (22.5 KB)
-
Export
-
small_flag
-
Export
- small_flag_PS3.HKX (32.3 KB)
- small_flag_show_PS3.HKX (22.5 KB)
-
Export
-
Statue
-
Export
- hit_PS3.HKX (27.2 KB)
- iddle_PS3.HKX (16.5 KB)
- statue_PS3.HKX (348.4 KB)
-
Export
-
Vulture
-
Export
- bob_PS3.HKX (20.6 KB)
- idle_PS3.HKX (15.1 KB)
- lean_left_right_PS3.HKX (28.1 KB)
- look_around_PS3.HKX (31.8 KB)
- vulture_PS3.HKX (136.8 KB)
-
Export
-
Doors
-
Textures
-
Final
- SkyCube.dds.csz (108.0 KB)
- SkyCube_diffuse.dds.csz (14.7 KB)
-
WIN32
- SkyCube.dds.csz (117.9 KB)
- SkyCube_diffuse.dds.csz (7.1 KB)
- streak_cm.dds.csz (8.4 KB)
-
Final
-
Musical_chairs
- Enviroment
-
Props
-
Clown
-
Export
- clown_dad_dance_PS3.HKX (147.2 KB)
- clown_idle_PS3.HKX (75.2 KB)
- clown_intro_loop_PS3.HKX (41.5 KB)
- clown_intro_PS3.HKX (221.6 KB)
- clown_outro_loop_PS3.HKX (86.5 KB)
- clown_outro_PS3.HKX (451.1 KB)
- clown_play_PS3.HKX (109.1 KB)
- clown_pretend_PS3.HKX (75.2 KB)
- clown_PS3.HKX (399.6 KB)
- clown_stop_PS3.HKX (131.6 KB)
-
Export
-
Gramophone
-
Export
- gramophone_needledown_PS3.HKX (20.9 KB)
- gramophone_needleup_idle_PS3.HKX (20.9 KB)
- gramophone_needleup_PS3.HKX (20.9 KB)
- Gramophone_no_trumpet_PS3.HKX (217.8 KB)
- Gramophone_PS3.HKX (269.7 KB)
- gramophone_stopped_PS3.HKX (15.3 KB)
- gramophone_turntablespins_PS3.HKX (20.9 KB)
- Gramophone_without_disc_PS3.HKX (226.8 KB)
- horn_PS3.HKX (76.2 KB)
-
Export
-
Note
-
Export
- note_PS3.HKX (114.2 KB)
- play_none_PS3.HKX (22.5 KB)
- play_note1_PS3.HKX (33.5 KB)
- play_note2_PS3.HKX (33.5 KB)
- play_note3_PS3.HKX (33.5 KB)
-
Export
-
PaperChains
-
Export
- paperChains_idle_PS3.HKX (52.5 KB)
- paperChains_PS3.HKX (466.9 KB)
-
Export
-
Spider
-
Export
- away_PS3.HKX (20.1 KB)
- down_PS3.HKX (20.1 KB)
- spider_PS3.HKX (200.9 KB)
- stool_spider_PS3.HKX (200.9 KB)
- stool_spider_put_down_PS3.HKX (205.8 KB)
- stool_spider_static_PS3.HKX (20.1 KB)
- stool_spider_take_away_PS3.HKX (327.6 KB)
-
Export
-
Clown
-
Textures
-
Final
- SkyCube.dds.csz (132.7 KB)
- SkyCube_diffuse.dds.csz (5.4 KB)
-
WIN32
- SkyCube.dds.csz (149.3 KB)
- SkyCube_diffuse.dds.csz (7.1 KB)
-
Final
-
Treasure_hunt
- Environment
-
Props
-
Fish
-
Export
- fish_idle_PS3.HKX (15.3 KB)
- fish_jump_PS3.HKX (29.1 KB)
- fish_PS3.HKX (73.4 KB)
-
Export
-
Tentacles
-
Export
- Tentacles_idle_PS3.HKX (329.5 KB)
- Tentacles_PS3.HKX (556.0 KB)
-
Textures
-
Final
- SkyCube.dds.csz (776.7 KB)
- SkyCube_diffuse.dds.csz (376.3 KB)
-
WIN32
- SkyCube.dds.csz (147.3 KB)
- SkyCube_diffuse.dds.csz (99.8 KB)
-
Final
-
Export
-
Treasure_chest
-
Textures
-
Final
- SkyCube.dds.csz (776.7 KB)
- SkyCube_diffuse.dds.csz (376.3 KB)
-
WIN32
- SkyCube.dds.csz (147.3 KB)
- SkyCube_diffuse.dds.csz (99.8 KB)
-
Final
-
Textures
-
Tree
-
Export
- tree_idle_01_PS3.HKX (49.2 KB)
- tree_PS3.HKX (93.5 KB)
-
Textures
-
Final
- SkyCube.dds.csz (776.7 KB)
- SkyCube_diffuse.dds.csz (376.3 KB)
-
WIN32
- SkyCube.dds.csz (147.3 KB)
- SkyCube_diffuse.dds.csz (99.8 KB)
-
Final
-
Export
-
Fish
-
Textures
-
Final
- SkyCube.dds.csz (499.5 KB)
- SkyCube_diffuse.dds.csz (5.6 KB)
-
WIN32
- SkyCube.dds.csz (145.8 KB)
- SkyCube_diffuse.dds.csz (968 bytes)
-
Final
-
All_wrapped_up
-
Movies
- AllWrappedUp.ogv (3.9 MB)
- Boo.ogv (5.5 MB)
- GhoulishGolf.ogv (3.4 MB)
- movieMask.dds.csz (33.8 KB)
- MusicalChairs.ogv (3.1 MB)
- TreasureHunt.ogv (6.3 MB)
-
Scripts
-
Optimised
- global.luc (4.6 KB)
- hud.luc (13.9 KB)
- menus.luc (27.7 KB)
- strings.all.i18n.luc (6.4 KB)
- strings.cs.i18n.luc (38.0 KB)
- strings.da.i18n.luc (37.8 KB)
- strings.de.i18n.luc (38.2 KB)
- strings.el.i18n.luc (38.2 KB)
- strings.en.i18n.luc (42.1 KB)
- strings.es.i18n.luc (38.1 KB)
- strings.fi.i18n.luc (37.9 KB)
- strings.fr.i18n.luc (38.4 KB)
- strings.it.i18n.luc (38.0 KB)
- strings.nl.i18n.luc (38.1 KB)
- strings.no.i18n.luc (37.8 KB)
- strings.pl.i18n.luc (38.1 KB)
- strings.pt.i18n.luc (38.2 KB)
- strings.ru.i18n.luc (37.7 KB)
- strings.sv.i18n.luc (37.7 KB)
- strings.uk.i18n.luc (37.8 KB)
-
Optimised
-
Strings
- strings.all.i18n (5.2 KB)
- strings_all.i18n (5.2 KB)
- strings.cs.i18n (16.1 KB)
- strings.da.i18n (15.9 KB)
- strings.de.i18n (16.4 KB)
- strings.el.i18n (16.3 KB)
- strings.en.i18n (18.8 KB)
- strings.es.i18n (16.2 KB)
- strings.fi.i18n (15.9 KB)
- strings.fr.i18n (16.6 KB)
- strings.it.i18n (16.1 KB)
- strings.nl.i18n (16.2 KB)
- strings.no.i18n (15.9 KB)
- strings.pl.i18n (16.1 KB)
- strings.pt.i18n (16.2 KB)
- strings.ru.i18n (15.8 KB)
- strings.sv.i18n (15.8 KB)
- strings.uk.i18n (15.8 KB)
-
Textures
-
WIN32
- SkyCube.dds.csz (11.9 KB)
- SkyCube_diffuse.dds.csz (940 bytes)
-
WIN32
-
Assets
-
Input
- input.inx (12.9 KB)
-
RenderTargets
-
PS3
- DeferredBloomMotionBlurMistDistortionLitAlpha.prx (9.7 KB)
- DeferredBloomMotionBlurMistDistortionLitAlpha.psgx (13.3 KB)
- DeferredBloomMotionBlurMistDistortion.prx (7.2 KB)
- DeferredBloomMotionBlurMistDistortion.psgx (9.3 KB)
- DeferredBloomMotionBlurMist.prx (6.4 KB)
- DeferredBloomMotionBlurMist.psgx (8.3 KB)
- DeferredBloomMotionBlur.prx (4.0 KB)
- DeferredBloomMotionBlur.psgx (7.7 KB)
- SplashScreens.prx (9.7 KB)
- SplashScreens.psgx (13.3 KB)
-
PS3
-
Resources
-
Shaders
-
CGFX
- Basic_2BlendMaps.cgb (5.6 KB)
- Basic_2BlendMaps.cgfx (7.7 KB)
- Basic_2BlendMaps_DYN.cgb (428 bytes)
- Basic_2BlendMaps_DYN.cgfx (7.8 KB)
- Basic_Additive.cgb (1.8 KB)
- Basic_Additive.cgfx (1.9 KB)
- Basic_Additive_TexAnim.cgb (2.1 KB)
- Basic_Additive_TexAnim.cgfx (2.4 KB)
- Basic_Additive_TexAnim_VertexColour.cgb (2.2 KB)
- Basic_Additive_TexAnim_VertexColour.cgfx (2.6 KB)
- Basic_Additive_VertexColour.cgb (1.9 KB)
- Basic_Additive_VertexColour.cgfx (2.0 KB)
- Basic_Alpha.cgb (3.4 KB)
- Basic_Alpha.cgfx (7.0 KB)
- Basic_Alpha_DYN.cgb (4.7 KB)
- Basic_Alpha_DYN.cgfx (7.1 KB)
- Basic_AlphaStipple.cgb (3.4 KB)
- Basic_AlphaStipple.cgfx (7.0 KB)
- Basic_AlphaStipple_ColourMod_1ClipPlane.cgb (4.6 KB)
- Basic_AlphaStipple_ColourMod_1ClipPlane.cgfx (863 bytes)
- Basic_AlphaTest.cgb (4.7 KB)
- Basic_AlphaTest.cgfx (7.2 KB)
- Basic_Alpha_TexAnim.cgb (3.5 KB)
- Basic_Alpha_TexAnim.cgfx (7.4 KB)
- Basic_Alpha_TexAnim_ColourMod.cgb (3.6 KB)
- Basic_Alpha_TexAnim_ColourMod.cgfx (7.4 KB)
- Basic_Bullet.cgb (8.7 KB)
- Basic_Bullet.cgfx (6.8 KB)
- Basic_Bullet_DYN.cgb (9.7 KB)
- Basic_Bullet_DYN.cgfx (6.9 KB)
- Basic.cgb (3.4 KB)
- Basic.cgfx (6.9 KB)
- Basic_ColourMod_1ClipPlane.cgb (3.4 KB)
- Basic_ColourMod_1ClipPlane.cgfx (678 bytes)
- Basic_ColourMod.cgfx (6.9 KB)
- BasicDepth_Alpha.cgb (1.5 KB)
- BasicDepth_Alpha.cgfx (2.2 KB)
- BasicDepth.cgb (1.1 KB)
- BasicDepth.cgfx (1.2 KB)
- Basic_DYN.cgb (4.8 KB)
- Basic_DYN.cgfx (7.0 KB)
- Basic_Parallax.cgb (4.0 KB)
- Basic_Parallax.cgfx (610 bytes)
- BasicPointShadow.cgb (1.2 KB)
- BasicPointShadow.cgfx (1.5 KB)
- Basic_SelfIllum_Additive_TexAnim.cgb (2.0 KB)
- Basic_SelfIllum_Additive_TexAnim.cgfx (2.6 KB)
- Basic_SelfIllum_Alpha.cgb (1.4 KB)
- Basic_SelfIllum_Alpha.cgfx (1.8 KB)
- Basic_SelfIllum_Alpha_TexAnim.cgb (1.9 KB)
- Basic_SelfIllum_Alpha_TexAnim.cgfx (2.6 KB)
- Basic_SelfIllum_Alpha_TexAnim_ColourMod.cgb (2.0 KB)
- Basic_SelfIllum_Alpha_TexAnim_ColourMod.cgfx (2.6 KB)
- Basic_SelfIllum.cgb (1.7 KB)
- Basic_SelfIllum.cgfx (1.8 KB)
- Basic_SelfIllum_TexAnim.cgb (1.9 KB)
- Basic_SelfIllum_TexAnim.cgfx (2.4 KB)
- BasicShadow.cgb (1.1 KB)
- BasicShadow.cgfx (1.2 KB)
- Basic_Skin.cgb (5.5 KB)
- Basic_Skin.cgfx (7.6 KB)
- Basic_Skin_DYN.cgb (5.5 KB)
- Basic_Skin_DYN.cgfx (7.7 KB)
- Basic_Skin_TeamColour.cgb (4.2 KB)
- Basic_Skin_TeamColour.cgfx (668 bytes)
- Basic_TeamColour_1ClipPlane.cgb (3.8 KB)
- Basic_TeamColour_1ClipPlane.cgfx (680 bytes)
- Basic_TeamColour.cgb (3.9 KB)
- Basic_TeamColour.cgfx (7.2 KB)
- Basic_TeamColour_Splats.cgb (4.1 KB)
- Basic_TeamColour_Splats.cgfx (7.4 KB)
- Basic_TexAnim.cgb (3.6 KB)
- Basic_TexAnim.cgfx (6.9 KB)
- Basic_Utils.cgfx (6.4 KB)
- blurredScreenBox.cgb (1.8 KB)
- blurredScreenBox.cgfx (2.2 KB)
-
BulletHoles
- DeferredBulletHoleSphere.cgb (2.8 KB)
- DeferredBulletHoleSphere.cgfx (4.4 KB)
- LightRay.cgb (2.1 KB)
- LightRay.cgfx (2.7 KB)
- SatsumaBullet.cgb (2.6 KB)
- SatsumaBullet.cgfx (3.3 KB)
- TexturedBulletHoleSphere.cgb (3.2 KB)
- TexturedBulletHoleSphere.cgfx (4.9 KB)
-
ColourSpaces
- ColourSpaceYUV.cgfx (576 bytes)
-
Decals
- ColourModDecalSphere.cgb (3.4 KB)
- ColourModDecalSphere.cgfx (5.1 KB)
- DeferredDecalSphere.cgb (2.8 KB)
- DeferredDecalSphere.cgfx (4.4 KB)
- LightRay.cgb (2.1 KB)
- LightRay.cgfx (2.7 KB)
- LitColourModDecalSphere.cgb (3.4 KB)
- LitColourModDecalSphere.cgfx (5.1 KB)
- LitDecalSphere.cgb (4.5 KB)
- LitDecalSphere.cgfx (5.0 KB)
- SatsumaDecal.cgb (2.6 KB)
- SatsumaDecal.cgfx (3.3 KB)
- TexturedDecalSphere.cgb (3.4 KB)
- TexturedDecalSphere.cgfx (5.1 KB)
-
Deferred
- Basic_Alpha_lm.cgb (3.4 KB)
- Basic_Alpha_lm.cgfx (6.1 KB)
- BasicDeferred_2BlendMaps.cgb (3.4 KB)
- BasicDeferred_2BlendMaps.cgfx (4.7 KB)
- BasicDeferred_AlphaStipple.cgb (6.4 KB)
- BasicDeferred_AlphaStipple.cgfx (6.3 KB)
- BasicDeferred_AlphaStipple_ColourMod_1ClipPlane.cgb (6.8 KB)
- BasicDeferred_AlphaStipple_ColourMod_1ClipPlane.cgfx (6.7 KB)
- BasicDeferred_AlphaTest.cgb (3.2 KB)
- BasicDeferred_AlphaTest.cgfx (4.3 KB)
- BasicDeferred.cgb (3.2 KB)
- BasicDeferred.cgfx (4.1 KB)
- BasicDeferred_ColourMod_1ClipPlane.cgb (3.4 KB)
- BasicDeferred_ColourMod_1ClipPlane.cgfx (4.2 KB)
- BasicDeferred_ColourMod.cgb (3.2 KB)
- BasicDeferred_ColourMod.cgfx (4.0 KB)
- BasicDeferred_Parallax.cgb (4.0 KB)
- BasicDeferred_Parallax.cgfx (6.0 KB)
- BasicDeferred_Skin.cgb (3.7 KB)
- BasicDeferred_Skin.cgfx (4.7 KB)
- BasicDeferred_Skin_TeamColour.cgb (4.2 KB)
- BasicDeferred_Skin_TeamColour.cgfx (4.9 KB)
- BasicDeferred_Sphere.cgb (2.9 KB)
- BasicDeferred_Sphere.cgfx (4.1 KB)
- BasicDeferred_TeamColour_1ClipPlane.cgb (3.8 KB)
- BasicDeferred_TeamColour_1ClipPlane.cgfx (5.0 KB)
- BasicDeferred_TeamColour.cgb (3.5 KB)
- BasicDeferred_TeamColour.cgfx (4.6 KB)
- BasicDeferred_TeamColour_Splats.cgb (3.8 KB)
- BasicDeferred_TeamColour_Splats.cgfx (5.1 KB)
- BasicDeferred_TexAnim.cgb (3.3 KB)
- BasicDeferred_TexAnim.cgfx (4.5 KB)
- Basic_Utils.cgfx (6.4 KB)
- ClearGBuffer.cgb (1.1 KB)
- ClearGBuffer.cgfx (1.1 KB)
- glassDeferred.cgb (2.9 KB)
- glassDeferred.cgfx (3.3 KB)
- MaterialIndexDeferred.cgb (2.8 KB)
- MaterialIndexDeferred.cgfx (3.7 KB)
- SampleStippledAlpha.cgb (5.9 KB)
- SampleStippledAlpha.cgfx (5.4 KB)
- SampleStippledAlpha_ColourMod_1ClipPlane.cgb (6.4 KB)
- SampleStippledAlpha_ColourMod_1ClipPlane.cgfx (5.8 KB)
- SampleStippledAlphaDistort.cgb (9.1 KB)
- SampleStippledAlphaDistort.cgfx (9.4 KB)
- SampleStippledAlphaDS.cgb (7.9 KB)
- SampleStippledAlphaDS.cgfx (5.6 KB)
- SampleStippledAlphaFresnel.cgb (8.2 KB)
- SampleStippledAlphaFresnel.cgfx (9.2 KB)
- SimpleAODeferred.cgb (2.1 KB)
- SimpleAODeferred.cgfx (2.5 KB)
- StippledAlpha_Utils.cgfx (2.8 KB)
- DeferredSkinned_Texture.cgb (1.6 KB)
- DeferredSkinned_Texture.cgfx (1.9 KB)
- Distortion.cgb (2.9 KB)
- Distortion.cgfx (4.5 KB)
- Distortion_TexAnim.cgb (3.0 KB)
- Distortion_TexAnim.cgfx (5.0 KB)
- Distortion_Water.cgb (5.7 KB)
- Distortion_Water.cgfx (10.2 KB)
- dropShadowText.cgb (1.3 KB)
- dropShadowText.cgfx (1.6 KB)
-
Forward
- Basic_ColourMod_1ClipPlane.cgb (3.6 KB)
- Basic_ColourMod_1ClipPlane.cgfx (7.0 KB)
- Basic_Parallax.cgb (4.1 KB)
- Basic_Parallax.cgfx (6.4 KB)
- Basic_Skin_TeamColour.cgb (4.5 KB)
- Basic_Skin_TeamColour.cgfx (7.8 KB)
- Basic_TeamColour_1ClipPlane.cgb (4.0 KB)
- Basic_TeamColour_1ClipPlane.cgfx (7.5 KB)
- frostedSpriteBox.cgb (2.1 KB)
- frostedSpriteBox.cgfx (2.5 KB)
- glass.cgb (3.9 KB)
- glass.cgfx (5.7 KB)
- glass_DYN.cgb (3.9 KB)
- glass_DYN.cgfx (5.8 KB)
-
GUI
- spriteBoxBar.cgb (1.6 KB)
- spriteBoxBar.cgfx (1.3 KB)
- spriteBoxNoAlpha.cgb (1.4 KB)
- spriteBoxNoAlpha.cgfx (889 bytes)
- spriteBoxSeperateYUV.cgb (1.6 KB)
- spriteBoxSeperateYUV.cgfx (1.2 KB)
- spriteBoxStar.cgb (1.5 KB)
- spriteBoxStar.cgfx (1.2 KB)
-
Lights
- LightAmbient.cgb (2.1 KB)
- LightAmbient.cgfx (3.4 KB)
- LightDirectional.cgb (2.3 KB)
- LightDirectional.cgfx (3.2 KB)
- LightDirectionalShadowCascade.cgb (3.6 KB)
- LightDirectionalShadowCascade.cgfx (3.8 KB)
- LightDirectionalShadow.cgb (2.6 KB)
- LightDirectionalShadow.cgfx (3.3 KB)
- LightMeshAmbient+Directional+LinearShadeow.cgb (4.7 KB)
- LightMeshAmbient+Directional+LinearShadeow.cgfx (5.8 KB)
- LightMeshDirectional.cgb (3.1 KB)
- LightMeshDirectional.cgfx (4.7 KB)
- LightMeshDirectionalProjective.cgb (4.1 KB)
- LightMeshDirectionalProjective.cgfx (5.4 KB)
- LightMeshDirectionalShadowCascade.cgb (3.9 KB)
- LightMeshDirectionalShadowCascade.cgfx (5.3 KB)
- LightMeshPoint.cgb (3.6 KB)
- LightMeshPoint.cgfx (5.5 KB)
- LightMeshPointCube.cgb (4.6 KB)
- LightMeshPointCube.cgfx (5.7 KB)
- LightMeshProjective.cgb (2.8 KB)
- LightMeshProjective.cgfx (4.0 KB)
- LightPoint.cgb (3.3 KB)
- LightPoint.cgfx (5.1 KB)
- LightScreenPoint.cgb (2.5 KB)
- LightScreenPoint.cgfx (842 bytes)
- LightScreenSpot.cgb (3.0 KB)
- LightScreenSpot.cgfx (852 bytes)
- LightScreenSpotShadow.cgb (3.4 KB)
- LightScreenSpotShadow.cgfx (864 bytes)
- LightSpot.cgb (3.2 KB)
- LightSpot.cgfx (4.2 KB)
- LightSpotShadow.cgb (3.6 KB)
- LightSpotShadow.cgfx (6.2 KB)
- LightSun.cgb (2.7 KB)
- LightSun.cgfx (3.5 KB)
- LightUtils.cgfx (3.9 KB)
- ShadowMeshDirectionalCascadeLinear.cgb (3.3 KB)
- ShadowMeshDirectionalCascadeLinear.cgfx (3.4 KB)
- ShadowMeshDirectionalCascadeSubtractive.cgb (3.4 KB)
- ShadowMeshDirectionalCascadeSubtractive.cgfx (3.9 KB)
- Particle_Additive_Axial.cgb (2.1 KB)
- Particle_Additive_Axial.cgfx (3.0 KB)
- Particle_Additive.cgb (1.5 KB)
- Particle_Additive.cgfx (2.1 KB)
- Particle_SelfIllumAlpha_Axial.cgb (2.0 KB)
- Particle_SelfIllumAlpha_Axial.cgfx (2.9 KB)
- Particle_SelfIllumAlpha.cgb (1.4 KB)
- Particle_SelfIllumAlpha.cgfx (2.0 KB)
- PointParticle.cgb (1.5 KB)
- PointParticle.cgfx (1.9 KB)
-
PostProcessing
- ColourSpaceHSL.cgfx (4.0 KB)
- ColourSpaceHSV.cgfx (1.6 KB)
- ColourSpacexyY.cgfx (621 bytes)
- ColourSpaceXYZ.cgfx (571 bytes)
- DepthOfField.cgfx (2.0 KB)
- DownSample.cgb (1.3 KB)
- DownSample.cgfx (1.2 KB)
- GaussianBlurX.cgb (2.5 KB)
- GaussianBlurX.cgfx (2.9 KB)
- GaussianBlurY.cgb (2.4 KB)
- GaussianBlurY.cgfx (2.9 KB)
- HDRBloom.cgfx (1.0 KB)
- PostProcessBLOOM+BLUR.cgb (1.9 KB)
- PostProcessBLOOM+BLUR.cgfx (1.2 KB)
- PostProcessBLOOM+BLUR+FOG.cgb (2.3 KB)
- PostProcessBLOOM+BLUR+FOG.cgfx (2.2 KB)
- PostProcessBLOOM+CCxyY.cgb (2.4 KB)
- PostProcessBLOOM+CCxyY.cgfx (2.1 KB)
- PostProcessBLOOM.cgb (1.8 KB)
- PostProcessBLOOM.cgfx (1.5 KB)
- PostProcessBLOOM+FOG+CCxyY.cgb (3.0 KB)
- PostProcessBLOOM+FOG+CCxyY.cgfx (2.7 KB)
- PostProcessBLOOM+FOG.cgb (2.4 KB)
- PostProcessBLOOM+FOG.cgfx (2.1 KB)
- PostProcessBrightnessAndContrast.cgb (1.3 KB)
- PostProcessBrightnessAndContrast.cgfx (1.1 KB)
- PostProcessDOF+BLOOM+BLUR+FOG.cgb (3.4 KB)
- PostProcessDOF+BLOOM+BLUR+FOG.cgfx (2.3 KB)
- PostProcessHSLColourCorrection.cgb (3.5 KB)
- PostProcessHSLColourCorrection.cgfx (1.4 KB)
- PostProcessNone.cgb (1.1 KB)
- PostProcessNone.cgfx (915 bytes)
- PostProcessSSAO.cgb (13.8 KB)
- PostProcessSSAO.cgfx (10.2 KB)
- PostProcessxyYColourCorrection.cgb (1.8 KB)
- PostProcessxyYColourCorrection.cgfx (1.4 KB)
- PureTexture.cgfx (1.7 KB)
- ScalingSprite.cgb (1.2 KB)
- ScalingSprite.cgfx (795 bytes)
- selfIllumDepthAlphaTest.cgb (1.8 KB)
- selfIllumDepthAlphaTest.cgfx (1.8 KB)
- selfIllumDepth.cgb (1.6 KB)
- selfIllumDepth.cgfx (1.4 KB)
-
Shaders
- BasicDepth_Alpha.cgb (1.5 KB)
- BasicDepth_Alpha.cgfx (2.2 KB)
- Simple.cgb (1.6 KB)
- Simple.cgfx (1.6 KB)
- SimpleVertexLighting.cgb (1.8 KB)
- SimpleVertexLighting.cgfx (2.0 KB)
- spriteBoxAnim.cgb (1.4 KB)
- spriteBoxAnim.cgfx (1.6 KB)
- spriteBox.cgb (1.4 KB)
- spriteBox.cgfx (986 bytes)
- spriteBoxNoAlpha.cgb (1.4 KB)
- spriteBoxNoAlpha.cgfx (889 bytes)
- spriteBoxNoAlpha_WorldSpace.cgb (1.7 KB)
- spriteBoxNoAlpha_WorldSpace.cgfx (998 bytes)
- spriteBoxSeperateYUV_WorldSpace_AlphaMask.cgb (1.9 KB)
- spriteBoxSeperateYUV_WorldSpace_AlphaMask.cgfx (1.4 KB)
- spriteBoxSeperateYUV_WorldSpace.cgb (1.9 KB)
- spriteBoxSeperateYUV_WorldSpace.cgfx (1.2 KB)
- spriteBox_WorldSpace.cgb (1.7 KB)
- spriteBox_WorldSpace.cgfx (1.0 KB)
- StartUpFlowScreen.cgb (1.3 KB)
- StartUpFlowScreen.cgfx (975 bytes)
- Text.cgb (1.3 KB)
- Text.cgfx (1.6 KB)
- TextDropShadow.cgb (2.3 KB)
- TextDropShadow.cgfx (2.4 KB)
- TextDropShadow_WorldSpace.cgb (2.9 KB)
- TextDropShadow_WorldSpace.cgfx (2.4 KB)
- texturedQuad.cgb (1.3 KB)
- texturedQuad.cgfx (972 bytes)
- Text_WorldSpace.cgb (1.6 KB)
- Text_WorldSpace.cgfx (1.5 KB)
-
Tracers
- Basic_Tracer2.cgb (1.7 KB)
- Basic_Tracer2.cgfx (2.2 KB)
- Basic_Tracer.cgb (2.1 KB)
- Basic_Tracer.cgfx (2.2 KB)
- UseShadowMapping.cg (2.8 KB)
- UseShadowMapping.cgfx (2.8 KB)
-
VFX
- VFX_Additive_Axial.cgb (2.1 KB)
- VFX_Additive_Axial.cgfx (3.1 KB)
- VFX_Additive.cgb (2.1 KB)
- VFX_Additive.cgfx (3.3 KB)
- VFX_Additive_Soft.cgb (2.8 KB)
- VFX_Additive_Soft.cgfx (4.2 KB)
- VFX_BasicAlpha.cgb (3.7 KB)
- VFX_BasicAlpha.cgfx (6.4 KB)
- VFX_BasicAlpha_DownSampled.cgb (4.4 KB)
- VFX_BasicAlpha_DownSampled.cgfx (7.4 KB)
- VFX_BasicDeferred_AlphaStipple.cgb (4.3 KB)
- VFX_BasicDeferred_AlphaStipple.cgfx (6.9 KB)
- VFX_BasicDeferred_AlphaStipple_Smooth.cgb (5.9 KB)
- VFX_BasicDeferred_AlphaStipple_Smooth.cgfx (9.2 KB)
- VFX_BasicDepth_Alpha.cgb (2.1 KB)
- VFX_BasicDepth_Alpha.cgfx (4.8 KB)
- VFX_BasicDepth.cgb (2.0 KB)
- VFX_BasicDepth.cgfx (4.2 KB)
- VFX_ColourAndNormal.cgb (3.1 KB)
- VFX_ColourAndNormal.cgfx (5.0 KB)
- VFX_DownsampleComposite.cgb (1.1 KB)
- VFX_DownsampleComposite.cgfx (831 bytes)
- VFX_PointLight.cgb (3.0 KB)
- VFX_PointLight.cgfx (4.8 KB)
- VFX_SampleStippledAlpha.cgb (6.2 KB)
- VFX_SampleStippledAlpha.cgfx (6.7 KB)
- VFX_SelfIllumAlpha_Axial.cgb (2.1 KB)
- VFX_SelfIllumAlpha_Axial.cgfx (2.9 KB)
- VFX_SelfIllumAlpha.cgb (2.0 KB)
- VFX_SelfIllumAlpha.cgfx (3.0 KB)
- VFX_SelfIllumAlpha_noZTest.cgb (2.0 KB)
- VFX_SelfIllumAlpha_noZTest.cgfx (3.0 KB)
- VFX_SelfIllumAlpha_Soft.cgb (2.7 KB)
- VFX_SelfIllumAlpha_Soft.cgfx (4.1 KB)
- VFX_Utils.cgfx (260 bytes)
-
Volumetrics
- Vol_DepthRender1.cgb (3.0 KB)
- Vol_DepthRender1.cgfx (1.0 KB)
- Vol_DepthRender1_tex_alpha.cgb (3.3 KB)
- Vol_DepthRender1_tex_alpha.cgfx (933 bytes)
- Vol_DepthRender1_tex.cgb (3.3 KB)
- Vol_DepthRender1_tex.cgfx (927 bytes)
- Vol_DepthRender2.cgb (3.0 KB)
- Vol_DepthRender2.cgfx (923 bytes)
- Vol_DepthRender2_tex_alpha.cgb (3.3 KB)
- Vol_DepthRender2_tex_alpha.cgfx (933 bytes)
- Vol_DepthRender2_tex.cgb (3.3 KB)
- Vol_DepthRender2_tex.cgfx (927 bytes)
- Vol_DepthRender.cgb (428 bytes)
- Vol_DepthRender.cgfx (3.9 KB)
- Vol_DepthRender_tex_alpha.cgb (428 bytes)
- Vol_DepthRender_tex_alpha.cgfx (4.7 KB)
- Vol_DepthRender_tex.cgb (3.3 KB)
- Vol_DepthRender_tex.cgfx (4.7 KB)
- Vol_FullScreenFog.cgb (1.6 KB)
- Vol_FullScreenFog.cgfx (2.1 KB)
- Vol_Generic.cgb (2.2 KB)
- Vol_Generic.cgfx (3.4 KB)
- Vol_Linear.cgb (2.1 KB)
- Vol_Linear.cgfx (3.3 KB)
- Vol_Negative.cgb (2.2 KB)
- Vol_Negative.cgfx (787 bytes)
-
CGFX
-
VFX
-
Velites
-
Effects
-
PAX_files
- feathers.pax (23.3 KB)
- VFX_bandage_flock_01.pax (7.7 KB)
- VFX_barrel_smoke_A.pax (6.2 KB)
- VFX_barrel_smoke_B.pax (6.2 KB)
- VFX_bonfire.pax (8.2 KB)
- VFX_breath.pax (7.2 KB)
- VFX_bubbles.pax (30.4 KB)
- VFX_candle.pax (14.0 KB)
- VFX_dazzle_blue_2.pax (7.7 KB)
- VFX_dazzle.pax (7.1 KB)
- VFX_dirt.pax (21.2 KB)
- VFX_embers.pax (4.6 KB)
- VFX_explosion_mine.pax (23.8 KB)
- VFX_feathers.pax (21.8 KB)
- VFX_fire_small.pax (14.3 KB)
- VFX_flames_centre.pax (10.5 KB)
- VFX_flames_left.pax (8.6 KB)
- VFX_flames_right.pax (8.6 KB)
- VFX_laser_beam.pax (24.1 KB)
- VFX_leafs.pax (18.4 KB)
- VFX_rain.pax (6.0 KB)
- VFX_rain_smallDrops.pax (6.0 KB)
- VFX_rain_splashes.pax (6.0 KB)
- VFX_score_stars.pax (5.4 KB)
- VFX_skid_dust.pax (7.6 KB)
- VFX_sleep_ZZZ.pax (6.8 KB)
- VFX_smoke_column_lit.pax (10.3 KB)
- VFX_smoke_column.pax (7.8 KB)
- VFX_smoke.pax (6.6 KB)
- VFX_snow.pax (7.1 KB)
- VFX_sparks.pax (4.6 KB)
- VFX_splat.pax (13.8 KB)
- VFX_steam_large.pax (7.0 KB)
- VFX_steam.pax (6.2 KB)
- VFX_stomp_dust_large.pax (6.3 KB)
- VFX_stomp_dust.pax (5.5 KB)
- VFX_ticker_tape.pax (14.6 KB)
- VFX_torch_flames.pax (15.5 KB)
- VFX_water_splash_02.pax (6.3 KB)
- VFX_water_splash.pax (13.6 KB)
- VFX_window_shatter.pax (21.6 KB)
-
PAX_files
-
Textures
-
WIN32
- bigcat_light_streak.dds.csz (10.8 KB)
- C_fluff01.dds.csz (2.1 KB)
- C_fluff02.dds.csz (2.3 KB)
- C_tickertape_02.dds.csz (10.4 KB)
- dirt1_cm.dds.csz (5.7 KB)
- flock_01.dds.csz (7.6 KB)
- NEW_explosion_fire.dds.csz (23.8 KB)
- NEW_explosion_streamers.dds.csz (32.4 KB)
- rain_drop.dds.csz (10.6 KB)
- rain_splash.dds.csz (107.8 KB)
- SkyCube.dds.csz (50.1 KB)
- SkyCube_diffuse.dds.csz (24.9 KB)
- SkyCube_diffuse_water.dds.csz (24.2 KB)
- SkyCube_water.dds.csz (469.0 KB)
- snowflake.dds.csz (27.3 KB)
- splat_array_ptcl.dds.csz (65.2 KB)
- VFX_action_hero_blast.dds.csz (59.4 KB)
- VFX_action_hero_dust.dds.csz (16.5 KB)
- VFX_action_hero_sparks.dds.csz (40.1 KB)
- VFX_action_hero_streamers.dds.csz (7.0 KB)
- VFX_angel_gopher.dds.csz (20.2 KB)
- VFX_armour_explosion.dds.csz (59.9 KB)
- VFX_baked_beans.dds.csz (8.5 KB)
- VFX_beans_blast.dds.csz (19.4 KB)
- VFX_beans.dds.csz (51.7 KB)
- VFX_bloomers.dds.csz (21.6 KB)
- VFX_bonfire.dds.csz (505.6 KB)
- VFX_brick_blast.dds.csz (18.1 KB)
- VFX_brick_chips_sheet.dds.csz (13.2 KB)
- VFX_brick_debris_sheet.dds.csz (60.9 KB)
- VFX_brick_dust.dds.csz (17.8 KB)
- VFX_brick_streamers.dds.csz (7.0 KB)
- VFX_bubble_blue.dds.csz (63.6 KB)
- VFX_bubble_cm.dds.csz (7.9 KB)
- VFX_bubble_lm.dds.csz (5.4 KB)
- VFX_bubble_oil.dds.csz (66.0 KB)
- VFX_bulletholes_lit.dds.csz (35.9 KB)
- VFX_bulletholes_metal.dds.csz (32.8 KB)
- VFX_candle_flame.dds.csz (37.7 KB)
- VFX_candle_smoke.dds.csz (4.4 KB)
- VFX_cards.dds.csz (26.8 KB)
- VFX_carrot.dds.csz (10.2 KB)
- VFX_casinoChips.dds.csz (10.2 KB)
- VFX_coin.dds.csz (11.2 KB)
- VFX_coin_large.dds.csz (10.9 KB)
- VFX_coin_silver.dds.csz (10.4 KB)
- VFX_concrete_blast.dds.csz (18.6 KB)
- VFX_concrete_chips_sheet.dds.csz (13.2 KB)
- VFX_concrete_debris_sheet.dds.csz (62.9 KB)
- VFX_concrete_dust.dds.csz (18.5 KB)
- VFX_concrete_streamers.dds.csz (7.0 KB)
- VFX_crystal.dds.csz (67.5 KB)
- VFX_crystal_debris_sheet.dds.csz (68.8 KB)
- VFX_crystal_dust.dds.csz (77.0 KB)
- VFX_crystal_streamers.dds.csz (46.6 KB)
- VFX_dazzle_blue.dds.csz (45.9 KB)
- VFX_dazzle.dds.csz (49.6 KB)
- VFX_diamonds.dds.csz (44.2 KB)
- VFX_dirt2.dds.csz (1.2 KB)
- VFX_dirt_blast.dds.csz (37.1 KB)
- VFX_dirt.dds.csz (18.2 KB)
- VFX_dirt_dust.dds.csz (17.6 KB)
- VFX_dust.dds.csz (17.8 KB)
- VFX_electricity.dds.csz (12.4 KB)
- VFX_ember.dds.csz (13.1 KB)
- VFX_explosion_fire.dds.csz (15.7 KB)
- VFX_explosion_smoke.dds.csz (17.8 KB)
- VFX_explosion_streamers.dds.csz (22.7 KB)
- VFX_falloff.dds.csz (90 bytes)
- VFX_Feather.dds.csz (2.5 KB)
- VFX_feather_PF.dds.csz (8.8 KB)
- VFX_fire_ember.dds.csz (3.2 KB)
- VFX_flamer2.dds.csz (31.1 KB)
- VFX_flamer.dds.csz (32.3 KB)
- VFX_glass_brown.dds.csz (14.8 KB)
- VFX_glass.dds.csz (15.8 KB)
- VFX_glass_green.dds.csz (14.8 KB)
- VFX_glass_pieces_cm.dds.csz (16.3 KB)
- VFX_glass_pieces_lm.dds.csz (20.8 KB)
- VFX_glass_shards_brown.dds.csz (6.4 KB)
- VFX_glass_shards.dds.csz (6.6 KB)
- VFX_glass_shards_green.dds.csz (6.3 KB)
- VFX_gunfu_cash01.dds.csz (4.9 KB)
- VFX_gunfu_cash02.dds.csz (4.6 KB)
- VFX_impact_metal_embers.dds.csz (11.8 KB)
- VFX_impact_metal_sparks.dds.csz (46.5 KB)
- VFX_impact_wood_sheet_blue_dark.dds.csz (46.3 KB)
- VFX_impact_wood_sheet_blue.dds.csz (48.3 KB)
- VFX_impact_wood_sheet.dds.csz (52.8 KB)
- VFX_impact_wood_sheet_red.dds.csz (48.4 KB)
- VFX_impact_wood_splinters_sheet_blue_dark.dds.csz (43.0 KB)
- VFX_impact_wood_splinters_sheet_blue.dds.csz (43.7 KB)
- VFX_impact_wood_splinters_sheet.dds.csz (45.1 KB)
- VFX_impact_wood_splinters_sheet_red.dds.csz (44.5 KB)
- VFX_keg_blue_blast.dds.csz (17.9 KB)
- VFX_keg_blue_chips_sheet.dds.csz (13.4 KB)
- VFX_keg_blue_debris_sheet.dds.csz (60.7 KB)
- VFX_keg_blue_dust.dds.csz (17.7 KB)
- VFX_keg_blue_streamers.dds.csz (7.0 KB)
- VFX_keg_red_blast.dds.csz (17.8 KB)
- VFX_keg_red_chips_sheet.dds.csz (13.4 KB)
- VFX_keg_red_debris_sheet.dds.csz (60.2 KB)
- VFX_keg_red_dust.dds.csz (17.7 KB)
- VFX_keg_red_streamers.dds.csz (7.0 KB)
- VFX_leaf1.dds.csz (2.6 KB)
- VFX_leaf2.dds.csz (3.0 KB)
- VFX_leaf3.dds.csz (1.8 KB)
- VFX_lightning_bolt.dds.csz (32.1 KB)
- VFX_multiplier_shockwave.dds.csz (60.9 KB)
- VFX_multiplier_spark.dds.csz (64 bytes)
- VFX_muzzle_flash.dds.csz (5.4 KB)
- VFX_muzzle_flash_debris.dds.csz (35.4 KB)
- VFX_neon_flash.dds.csz (51.7 KB)
- VFX_paper_money.dds.csz (5.8 KB)
- VFX_plasma_shock.dds.csz (42.3 KB)
- VFX_plasma_smoke.dds.csz (16.9 KB)
- VFX_pow.dds.csz (34.8 KB)
- VFX_pseudo_smoke_atlas.dds.csz (166.3 KB)
- VFX_pseudo_smoke_atlas_dm.dds.csz (75.7 KB)
- VFX_pseudo_smoke_atlas_lm.dds.csz (147.4 KB)
- VFX_robot_explosion_fire.dds.csz (58.8 KB)
- VFX_secondary_blast.dds.csz (55.4 KB)
- VFX_secondary_shockwave.dds.csz (49.1 KB)
- VFX_secondary_spark.dds.csz (69 bytes)
- VFX_shockwave.dds.csz (55.5 KB)
- VFX_skunk_fart.dds.csz (18.0 KB)
- VFX_sleepy.dds.csz (12.0 KB)
- VFX_smoke_column.dds.csz (217.7 KB)
- VFX_smoke.dds.csz (152.6 KB)
- VFX_socks.dds.csz (18.3 KB)
- VFX_spark.dds.csz (59.5 KB)
- VFX_Splat_array_cm.dds.csz (63.2 KB)
- VFX_Splat_cm.dds.csz (60.3 KB)
- VFX_Splat_lm.dds.csz (70.1 KB)
- VFX_star.dds.csz (3.9 KB)
- VFX_steam_column.dds.csz (216.7 KB)
- VFX_Steam.dds.csz (199.4 KB)
- VFX_steam_red_column.dds.csz (270.9 KB)
- VFX_steam_vent.dds.csz (18.4 KB)
- VFX_stomp_dust.dds.csz (18.5 KB)
- VFX_stone_blast.dds.csz (17.8 KB)
- VFX_stone_debris_sheet.dds.csz (61.6 KB)
- VFX_stone_dust.dds.csz (18.9 KB)
- VFX_stone_streamers.dds.csz (12.1 KB)
- VFX_thud_dust.dds.csz (72.3 KB)
- VFX_thud_shockwave.dds.csz (39.1 KB)
- VFX_tickertape_01.dds.csz (10.7 KB)
- VFX_toilet_paper.dds.csz (5.8 KB)
- VFX_toilet_roll.dds.csz (6.4 KB)
- VFX_torch_flame_01.dds.csz (18.5 KB)
- VFX_torch_flame_02.dds.csz (7.0 KB)
- VFX_vortex_flash.dds.csz (62.5 KB)
- VFX_water_drops.dds.csz (9.9 KB)
- VFX_water_splash2.dds.csz (76.5 KB)
- VFX_water_splash.dds.csz (167.8 KB)
- VFX_white_smoke.dds.csz (18.9 KB)
- VFX_window_glass_shards.dds.csz (8.5 KB)
- VFX_wood_chips_blue_dark.dds.csz (11.3 KB)
- VFX_wood_chips_blue.dds.csz (11.1 KB)
- VFX_wood_chips.dds.csz (13.6 KB)
- VFX_wood_chips_red.dds.csz (11.2 KB)
- VFX_yellow_sparks.dds.csz (73.8 KB)
- water_splash.dds.csz (168.6 KB)
-
WIN32
-
Effects
-
Velites
-
Shaders
-
Shaders
- clock.cgb (2.0 KB)
- clock.cgfx (2.0 KB)
-
SPU Data
-
DRM
- SPU_Skinner_PRX.ppu_drm.sprx (11.8 KB)
- SPU_Skinner_PRX.ppu_drm.sprx.key (16 bytes)
- VPE_PRX.ppu_drm.sprx (12.0 KB)
- VPE_PRX.ppu_drm.sprx.key (16 bytes)
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DRM
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DefaultData