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PKG UP9000-NPUA80488_00-EATTHEMFULL00001
PKG Details
- Size
- 146.4 MB (153466800 bytes)
- MD5
- dd02c3d16c93fa7121de2bb8883a404f
- SHA1
- f0eff6efece77cf1fe7f5a05173d68da8ac8fd50
- CRC
- 64928320
- File
- View File Details
- Content ID
- UP9000-NPUA80488_00-EATTHEMFULL00001
- Metadata
-
- DRM Type
- Local
- Content Type
- Game Executable
- Package Flags
- 0000005e
- Package Size
- 000000000925b5d0
- Versions
- Make-npdrm: 1754| Package: 01.00
- QA Digest
- 000000000000000068ff9e476355b755e51611545236fabb
- ? 0x8
- 8103500001000101
- ? 0x9
- 0000000000000000
PKG Contents
- ICON0.PNG (52.0 KB)
- ICON1.PAM (2.4 MB)
- PARAM.SFO (1.0 KB)
- PIC0.PNG (271.3 KB)
- PIC1.PNG (2.3 MB)
- PS3LOGO.DAT (5.0 KB)
- SND0.AT3 (332.1 KB)
-
TROPDIR
-
NPWR01442_00
- TROPHY.TRP (1.1 MB)
-
NPWR01442_00
-
USRDIR
-
Data
-
AnimEvents
- Plinth_events.txt (48 bytes)
-
Core
- bg_standard.pssg.gz (279.7 KB)
- boot_objects.pssg.gz (128.5 KB)
- boot_objects_SCEA.pssg.gz (121.8 KB)
- boot_objects_SCEA_Trial.pssg.gz (80.5 KB)
- building_objects.pssg.gz (606.8 KB)
- eula_objects.pssg.gz (87.9 KB)
- frontend_objects.pssg.gz (1.6 MB)
- interface_objects.pssg.gz (2.3 MB)
- japan_boot_hd.pssg.gz (151.5 KB)
- japan_boot_sd.pssg.gz (79.1 KB)
- japan_front_end.pssg.gz (1009.0 KB)
- japan_level_select_objects.pssg.gz (2.2 MB)
- japan_trial_data.pssg.gz (2.8 MB)
- lab_objects.pssg.gz (1.3 MB)
- level_objects.pssg.gz (143.2 KB)
- level_select_objects.pssg.gz (2.2 MB)
- monster_part_objects.pssg.gz (13.6 MB)
- non_japan_front_end.pssg.gz (676.6 KB)
- particle_systems.pssg.gz (438.6 KB)
- trial_data.pssg.gz (2.7 MB)
-
Credits
- CreditsSCEA.xml (14.8 KB)
- CreditsSCEE.xml (15.7 KB)
- CreditsSCEJ.xml (5.6 KB)
- CreditsSCEK.xml (15.7 KB)
-
EULA
- EULA_pt.txt (4.3 KB)
- EULA_SCEA_en.txt (11.6 KB)
- EULA_SCEJ.txt (1.0 KB)
- EULA_SCEK_ko.txt (5.9 KB)
- EULA_SCEK.txt (37.4 KB)
-
Fonts
- Crime Fighter 16_0.dds (256.1 KB)
- Crime Fighter 16.bmfc (2.0 KB)
- Crime Fighter 16_cyr_0.dds (256.1 KB)
- Crime Fighter 16_cyr.bmfc (2.0 KB)
- Crime Fighter 16_cyr.fnt (10.2 KB)
- Crime Fighter 16.fnt (11.5 KB)
- Crime Fighter 16_jpn_0.dds (512.1 KB)
- Crime Fighter 16_jpn.bmfc (5.0 KB)
- Crime Fighter 16_jpn.fnt (17.4 KB)
- Crime Fighter 16_SD_0.dds (256.1 KB)
- Crime Fighter 16_SD_0.png (87.2 KB)
- Crime Fighter 16_SD_cyr_0.dds (256.1 KB)
- Crime Fighter 16_SD_cyr_0.png (93.7 KB)
- Crime Fighter 16_SD_cyr.fnt (16.2 KB)
- Crime Fighter 16_SD.fnt (11.3 KB)
- Crime Fighter 16_SD_jpn_0.dds (512.1 KB)
- Crime Fighter 16_SD_jpn.bmfc (5.0 KB)
- Crime Fighter 16_SD_jpn.fnt (19.6 KB)
- Crime Fighter 16_SD_WHITE_0.dds (256.1 KB)
- Crime Fighter 16_SD_WHITE_cyr_0.dds (256.1 KB)
- Crime Fighter 16_SD_WHITE_cyr.fnt (16.8 KB)
- Crime Fighter 16_SD_WHITE.fnt (11.3 KB)
- Crime Fighter 16_SD_WHITE_jpn_0.dds (512.1 KB)
- Crime Fighter 16_SD_WHITE_jpn.fnt (19.6 KB)
- Crime Fighter 22_0.dds (512.1 KB)
- Crime Fighter 22.bmfc (2.0 KB)
- Crime Fighter 22_cyr_0.dds (256.1 KB)
- Crime Fighter 22_cyr.bmfc (2.0 KB)
- Crime Fighter 22_cyr.fnt (10.3 KB)
- Crime Fighter 22.fnt (11.6 KB)
- Crime Fighter 22_jpn_0.dds (1.0 MB)
- Crime Fighter 22_jpn.bmfc (5.0 KB)
- Crime Fighter 22_jpn.fnt (17.4 KB)
- Crime Fighter 22_SD_0.dds (256.1 KB)
- Crime Fighter 22_SD_0.png (95.2 KB)
- Crime Fighter 22_SD_cyr_0.dds (512.1 KB)
- Crime Fighter 22_SD_cyr_0.png (101.3 KB)
- Crime Fighter 22_SD_cyr.fnt (16.9 KB)
- Crime Fighter 22_SD.fnt (11.4 KB)
- Crime Fighter 22_SD_jpn_0.dds (512.1 KB)
- Crime Fighter 22_SD_jpn.bmfc (5.0 KB)
- Crime Fighter 22_SD_jpn.fnt (19.6 KB)
- Crime Fighter 22_SD_WHITE_0.dds (256.1 KB)
- Crime Fighter 22_SD_WHITE_cyr_0.dds (512.1 KB)
- Crime Fighter 22_SD_WHITE_cyr.fnt (17.4 KB)
- Crime Fighter 22_SD_WHITE.fnt (13.5 KB)
- Crime Fighter 22_SD_WHITE_jpn_0.dds (512.1 KB)
- Crime Fighter 22_SD_WHITE_jpn.fnt (19.6 KB)
- Crime Fighter 30_0.dds (1.0 MB)
- Crime Fighter 30.bmfc (2.0 KB)
- Crime Fighter 30_cyr_0.dds (512.1 KB)
- Crime Fighter 30_cyr.bmfc (2.0 KB)
- Crime Fighter 30_cyr.fnt (10.3 KB)
- Crime Fighter 30.fnt (12.4 KB)
- Crime Fighter 30_jpn_0.dds (1.0 MB)
- Crime Fighter 30_jpn.bmfc (5.0 KB)
- Crime Fighter 30_jpn.fnt (17.4 KB)
- Crime Fighter 30_SD_jpn_0.dds (1.0 MB)
- Crime Fighter 30_SD_jpn.fnt (18.8 KB)
- Crime Fighter 60_0.dds (1.0 MB)
- Crime Fighter 60.bmfc (2.0 KB)
- Crime Fighter 60_cyr_0.dds (1.0 MB)
- Crime Fighter 60_cyr.bmfc (2.0 KB)
- Crime Fighter 60_cyr.fnt (10.3 KB)
- Crime Fighter 60.fnt (12.9 KB)
- Crime Fighter 60_jpn_0.dds (1.0 MB)
- Crime Fighter 60_jpn.bmfc (4.9 KB)
- Crime Fighter 60_jpn.fnt (15.4 KB)
- Crime Fighter 60_SD_jpn_0.dds (1.0 MB)
- Crime Fighter 60_SD_jpn.fnt (19.4 KB)
- Crime Fighter 8_0.png (83.4 KB)
- Crime Fighter 8_cyr_0.png (53.4 KB)
- Crime Fighter 8_cyr.fnt (10.0 KB)
- Crime Fighter 8.fnt (12.5 KB)
- DebugFont_0.dds (32.1 KB)
- DebugFont.fnt (4.3 KB)
-
GameStats
- BodyPartData.xml (209.8 KB)
- CharacterData.xml (24.3 KB)
- ComicOrder.xml (5.9 KB)
- DestructibleObjectData.xml (935.6 KB)
- Global.xml (10.0 KB)
- MonsterPresets.xml (7.2 KB)
- Race.xml (107.9 KB)
- WeaponData.xml (36.7 KB)
-
InGameObjects
-
ObjectDefinitions
- volcano_meteor.dat (216 bytes)
-
ObjectDefinitions
-
LEGAL
-
InGameStore
- SCEA_en.txt (573 bytes)
- SCEA_es.txt (544 bytes)
- SCEA_fr.txt (722 bytes)
- SCEE_de.txt (1.9 KB)
- SCEE_en.txt (1.5 KB)
- SCEE_es.txt (1.5 KB)
- SCEE_fr.txt (1.2 KB)
- SCEE_it.txt (1.8 KB)
- SCEE_nl.txt (1.7 KB)
- SCEE_pt.txt (1.5 KB)
- SCEE_ru.txt (2.9 KB)
- SCEK_ch.txt (1.3 KB)
- SCEK_ko.txt (1.1 KB)
- SCEA_LEGAL.txt (111 bytes)
- SCEJ_LEGAL.txt (71 bytes)
- SCEK_LEGAL.txt (115 bytes)
-
InGameStore
-
Levels
-
Level1
- HeightMap.dat (1.9 MB)
-
Level10
- HeightMap.dat (1.9 MB)
- LevelData.xml (211.1 KB)
-
Level11
- HeightMap.dat (1.9 MB)
-
Level12
- HeightMap.dat (1.9 MB)
-
Level13
- HeightMap.dat (1.9 MB)
-
Level15
- HeightMap.dat (1.9 MB)
- LevelData.xml (150.2 KB)
-
Level16
- HeightMap.dat (2.0 MB)
-
Level2
- HeightMap.dat (1.9 MB)
-
Level3
- HeightMap.dat (1.9 MB)
- LevelData.xml (206.8 KB)
-
Level4
- HeightMap.dat (1.9 MB)
-
Level5
- HeightMap.dat (1.9 MB)
- LevelData.xml (148.9 KB)
-
Level6
- HeightMap.dat (1.9 MB)
-
Level7
- HeightMap.dat (1.9 MB)
-
Level8
- HeightMap.dat (1.9 MB)
- LevelData.xml (168.5 KB)
-
Level9
- HeightMap.dat (1.9 MB)
-
Level1
-
Localisation
- charset_european.txt (288 bytes)
- charset_japanese.txt (988 bytes)
- strings.xml (1.6 MB)
-
ObjectSets
- building_roof_roofA_tiles.pssg.gz (112.1 KB)
- building_roof_roofB_tiles.pssg.gz (109.7 KB)
- building_roof_roofC_tiles.pssg.gz (112.6 KB)
- building_roof_roofE_Barn.pssg.gz (139.4 KB)
- building_roof_roofE_tiles.pssg.gz (141.9 KB)
- building_roof_roofF_tiles.pssg.gz (144.2 KB)
- building_roof_roofG_tiles.pssg.gz (117.9 KB)
- building_roof_roofH_tiles.pssg.gz (97.1 KB)
- building_wall_buildA_bank.pssg.gz (481.1 KB)
- building_wall_buildA_blue.pssg.gz (489.6 KB)
- building_wall_buildA_red.pssg.gz (490.7 KB)
- building_wall_buildA_turq.pssg.gz (496.3 KB)
- building_wall_buildA_yelo.pssg.gz (488.5 KB)
- building_wall_build_BankFront.pssg.gz (348.8 KB)
- building_wall_buildB_grey.pssg.gz (527.2 KB)
- building_wall_buildB_orng.pssg.gz (520.7 KB)
- building_wall_buildB_purp.pssg.gz (525.7 KB)
- building_wall_BuildC_blue.pssg.gz (360.0 KB)
- building_wall_BuildC_white.pssg.gz (354.6 KB)
- building_wall_BuildC_yelo.pssg.gz (359.2 KB)
- building_wall_BuildE_Factory01.pssg.gz (264.6 KB)
- building_wall_BuildE_Factory02.pssg.gz (265.6 KB)
- building_wall_BuildE_Factory03.pssg.gz (263.6 KB)
- building_wall_BuildE_FarmBarn.pssg.gz (273.0 KB)
- building_wall_BuildE_Prison_01.pssg.gz (297.5 KB)
- building_wall_BuildE_TwoTone_01.pssg.gz (271.7 KB)
- building_wall_build_tenement_A.pssg.gz (344.0 KB)
- building_wall_build_tenement_B.pssg.gz (344.8 KB)
- building_wall_build_tenement_C.pssg.gz (344.0 KB)
- building_wall_build_tenement_D.pssg.gz (345.4 KB)
- building_wall_build_tenement_F.pssg.gz (348.6 KB)
- building_wall_build_tenement_G.pssg.gz (346.5 KB)
- level_objects_ArmyBase.pssg.gz (165.8 KB)
- level_objects_BuildingAddOns.pssg.gz (913.4 KB)
- level_objects_DoorShopCanopy.pssg.gz (663.6 KB)
- level_objects_Farm.pssg.gz (367.9 KB)
- level_objects_GasStation.pssg.gz (149.7 KB)
- level_objects_Industrial.pssg.gz (608.1 KB)
- level_objects_Park.pssg.gz (973.7 KB)
- level_objects_PARP.pssg.gz (1023.1 KB)
- level_objects_Pipes2.pssg.gz (172.8 KB)
- level_objects_Pipes.pssg.gz (344.5 KB)
- level_objects_Prison.pssg.gz (313.6 KB)
- level_objects_Signs2.pssg.gz (183.7 KB)
- level_objects_Signs.pssg.gz (607.9 KB)
- level_objects_SpecialistAddOns.pssg.gz (239.8 KB)
- level_objects_StreetProps.pssg.gz (513.7 KB)
- level_objects_Trains.pssg.gz (529.9 KB)
- level_objects_Vehicles.pssg.gz (1.9 MB)
- level_objects_VideoBillboard.pssg.gz (126.2 KB)
- level_objects_Zoo.pssg.gz (115.4 KB)
- raised_track_FreeWay_01.pssg.gz (171.5 KB)
- raised_track_Subway_Track.pssg.gz (261.8 KB)
- wall_FarmFence01.pssg.gz (123.5 KB)
- wall_Fence_ChainLink_Wall.pssg.gz (139.2 KB)
- wall_Hedge_Natural.pssg.gz (95.2 KB)
- wall_Hedge_Privet.pssg.gz (116.7 KB)
- wall_wallA.pssg.gz (60.6 KB)
- wall_wallB.pssg.gz (91.4 KB)
- wall_wallC.pssg.gz (186.3 KB)
- wall_wallD.pssg.gz (87.2 KB)
- wall_wallE.pssg.gz (165.5 KB)
- wall_wallF.pssg.gz (168.3 KB)
-
SaveData
- SCEJICON0.PNG (55.2 KB)
-
Sounds
- AudioEventList.txt (2.6 KB)
- audioevents.dat (19.5 KB)
- audiopresets.dat (2.1 KB)
-
Video
- clip4.avi (26.7 MB)
-
AnimEvents
- EBOOT.BIN (11.2 MB)
-
Source
-
Shaders
- bloomPass_f.fp (528 bytes)
- bloomPass_f.fpo (576 bytes)
- bloomPass_v.vp (945 bytes)
- bloomPass_v.vpo (1.0 KB)
- blur_f.fp (2.1 KB)
- blur_f.fpo (1.3 KB)
- blur_frag.fp (1.9 KB)
- blur_frag.fpo (1.7 KB)
- blur_v.vp (539 bytes)
- blur_v.vpo (512 bytes)
- brightPass_f.fp (358 bytes)
- brightPass_f.fpo (416 bytes)
- brightPass_v.vp (241 bytes)
- brightPass_v.vpo (368 bytes)
- combinePass_f.fp (513 bytes)
- combinePass_f.fpo (592 bytes)
- combinePass_v.vp (241 bytes)
- combinePass_v.vpo (368 bytes)
- compositeBI_f.fp (5.2 KB)
- compositeBI_f.fpo (7.4 KB)
- compositeEdge_f.fp (257 bytes)
- compositeEdge_f.fpo (368 bytes)
- copyDepth_f.fp (407 bytes)
- copyDepth_f.fpo (336 bytes)
- copyEdge_f.fp (1.6 KB)
- copyEdge_f.fpo (1.2 KB)
- copyEdge_v.vp (910 bytes)
- copyEdge_v.vpo (1.0 KB)
- copyTex_f.fp (171 bytes)
- copyTex_f.fpo (272 bytes)
- copyTex_v.vp (276 bytes)
- copyTex_v.vpo (496 bytes)
- copyVideo_f.fp (171 bytes)
- copyVideo_f.fpo (272 bytes)
- copyVideo_v.vp (281 bytes)
- copyVideo_v.vpo (512 bytes)
- downsample_frag.fp (395 bytes)
- downsample_frag.fpo (432 bytes)
- edge_copyTex_f.fp (1.8 KB)
- edge_copyTex_f.fpo (1.2 KB)
- electricity_f.fp (2.6 KB)
- electricity_f.fpo (1.4 KB)
- electricity_v.vp (618 bytes)
- electricity_v.vpo (992 bytes)
- explosionRipple_f.fp (1.2 KB)
- explosionRipple_f.fpo (640 bytes)
- explosionRipple_v.vp (539 bytes)
- explosionRipple_v.vpo (512 bytes)
- genericSprite_f.fp (1.5 KB)
- genericSprite_f.fpo (896 bytes)
- genericSprite_v.vp (910 bytes)
- genericSprite_v.vpo (656 bytes)
- genericText_f.fp (989 bytes)
- genericText_f.fpo (624 bytes)
- genericText_v.vp (910 bytes)
- genericText_v.vpo (656 bytes)
- geometryParticleRenderGreyVert.vp (1.0 KB)
- geometryParticleRenderGreyVert.vpo (1.4 KB)
- geometryParticleRenderVert.vp (938 bytes)
- geometryParticleRenderVert.vpo (1.4 KB)
- lineWave_f.fp (677 bytes)
- lineWave_f.fpo (608 bytes)
- lineWave_v.vp (615 bytes)
- lineWave_v.vpo (992 bytes)
- Outline2_v.vp (574 bytes)
- Outline2_v.vpo (1.1 KB)
- Outline_f.fp (383 bytes)
- Outline_f.fpo (256 bytes)
- Outline_v.vp (510 bytes)
- Outline_v.vpo (768 bytes)
- particleRenderFrag.fp (216 bytes)
- particleRenderFrag.fpo (352 bytes)
- particleRenderGreyVert.vp (1.2 KB)
- particleRenderGreyVert.vpo (1.6 KB)
- particleRenderVertAdditive.vp (868 bytes)
- particleRenderVertAdditive.vpo (1.5 KB)
- particleRenderVert.vp (1.0 KB)
- particleRenderVert.vpo (1.6 KB)
- psmShadowLightFrag2Splits.fp (630 bytes)
- psmShadowLightFrag2Splits.fpo (832 bytes)
- psmShadowLightFrag3Splits.fp (2.4 KB)
- psmShadowLightFrag3Splits.fpo (992 bytes)
- psmShadowLightFrag4Splits.fp (2.7 KB)
- psmShadowLightFrag4Splits.fpo (1.2 KB)
- psmShadowLightVert2Splits.vp (877 bytes)
- psmShadowLightVert2Splits.vpo (2.3 KB)
- psmShadowLightVert3Splits.vp (1.3 KB)
- psmShadowLightVert3Splits.vpo (2.8 KB)
- psmShadowLightVert4Splits.vp (1.4 KB)
- psmShadowLightVert4Splits.vpo (3.7 KB)
- quadParticleRenderGreyVert.vp (709 bytes)
- quadParticleRenderGreyVert.vpo (928 bytes)
- quadParticleRenderVert.vp (578 bytes)
- quadParticleRenderVert.vpo (928 bytes)
- screenQuad.vp (353 bytes)
- screenQuad.vpo (480 bytes)
- shadowCastFrag.fp (103 bytes)
- shadowCastFrag.fpo (160 bytes)
- shadowCastVert.vp (368 bytes)
- shadowCastVert.vpo (640 bytes)
- shadowLightFrag.fp (442 bytes)
- shadowLightFrag.fpo (480 bytes)
- shadowLightVert.vp (728 bytes)
- shadowLightVert.vpo (1.4 KB)
- shine.fp (510 bytes)
- shine.fpo (672 bytes)
- softShadowLightFrag.fp (4.1 KB)
- softShadowLightFrag.fpo (1.9 KB)
- softShadowLightVert.vp (773 bytes)
- softShadowLightVert.vpo (1.1 KB)
- sprite.fp (810 bytes)
- sprite.fpo (368 bytes)
- sprite.vp (909 bytes)
- sprite.vpo (656 bytes)
- tileParticleRenderFrag.fp (265 bytes)
- tileParticleRenderFrag.fpo (384 bytes)
- tileParticleRenderVert.vp (956 bytes)
- tileParticleRenderVert.vpo (1.5 KB)
- Toon_f.fp (1.4 KB)
- Toon_f.fpo (1.1 KB)
- Toon_v.vp (553 bytes)
- Toon_v.vpo (1008 bytes)
- tvstatic_f.fp (1.3 KB)
- tvstatic_f.fpo (1.2 KB)
- tvstatic_v.vp (827 bytes)
- tvstatic_v.vpo (912 bytes)
- waveFunction.fp (348 bytes)
- waveFunction.fpo (672 bytes)
-
Shaders
-
Data