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PKG UP9000-BCUS98255_00-PATCH00000000001
PKG Details
- Size
- 74.5 MB (78114960 bytes)
- MD5
- 9d77e0ed4762632cbc9ba2874deea35e
- SHA1
- 66cdd53f78c4e40285b47b2cd8c8abbcaaa8d4e0
- CRC
- 96985d79
- File
- View File Details
- Content ID
- UP9000-BCUS98255_00-PATCH00000000001
- Metadata
-
- DRM Type
- DRM Free (No License)
- Content Type
- Game Data
- Package Flags
- 0000085a
- Package Size
- 0000000004a7eeb0
- Versions
- Make-npdrm: 1732| Package: 01.00
- QA Digest
- 0000000000000000f2882ae93d766b1951e634d4a7161d89
- ? 0x8
- 0203410001000101
- ? 0x9
- 0000000000000000
PKG Contents
- ICON0.PNG (68.9 KB)
- PARAM.SFO (920 bytes)
- PS3LOGO.DAT (5.0 KB)
-
USRDIR
-
Data2
- 0040911218 (129.6 KB)
- 0052555127 (8 bytes)
- 0066981886 (821.0 KB)
- 0069199693 (874.6 KB)
- 0123425356 (682.8 KB)
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- 0211725767 (16.1 KB)
- 0281989886 (8 bytes)
- 0319874941 (450.1 KB)
- 0339349472 (133.3 KB)
- 0359341295 (350.8 KB)
- 0421336729 (450.1 KB)
- 0426276903 (8 bytes)
- 0484688057 (68.5 KB)
- 0522932385 (129.4 KB)
- 0583887236 (3.2 MB)
- 0668919774 (30.4 KB)
- 0692297102 (135.9 KB)
- 0703364473 (2.6 MB)
- 0898415935 (85.5 KB)
- 0946747229 (1.3 MB)
- 0991531802 (350.8 KB)
- 1015046453 (450.1 KB)
- 1040686560 (25.0 KB)
- 1118675560 (126.6 KB)
- 1133059537 (8 bytes)
- 1174075328 (96.6 KB)
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- 1316293522 (135.4 KB)
- 1316947290 (8 bytes)
- 1328789490 (450.1 KB)
- 1343071272 (350.8 KB)
- 1376860545 (3.0 KB)
- 1423126862 (350.8 KB)
- 1499199535 (682.8 KB)
- 1515895598 (350.8 KB)
- 1525697353 (86.1 KB)
- 1576864804 (450.1 KB)
- 1647717686 (135.5 KB)
- 1729760426 (85.5 KB)
- 1760580726 (350.8 KB)
- 1803809436 (1.2 MB)
- 1815538088 (350.8 KB)
- 1832715870 (350.8 KB)
- 1853418161 (350.8 KB)
- 2003530398 (450.1 KB)
- 2015873463 (170.8 KB)
- 2111414932 (72.1 KB)
- 2112345672 (8 bytes)
- 2131410271 (4.0 MB)
- 2161940092 (450.1 KB)
- 2190609483 (774.2 KB)
- 2194776275 (682.8 KB)
- 2198176503 (682.8 KB)
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- 2214752765 (122.6 KB)
- 2296643391 (8 bytes)
- 2508310996 (126.1 KB)
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- 2636839502 (682.8 KB)
- 2689014050 (450.1 KB)
- 2837158461 (682.8 KB)
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- 3006066668 (8 bytes)
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- 3206002542 (124.4 KB)
- 3224963278 (8 bytes)
- 3235250365 (1.3 MB)
- 3285200698 (1.6 MB)
- 3291896221 (272.8 KB)
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- 3731544703 (132.9 KB)
- 3768252984 (450.1 KB)
- 3813122545 (8 bytes)
- 3847209282 (1.0 MB)
- 3891984239 (350.8 KB)
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- 4181455725 (8 bytes)
- 4220332968 (682.8 KB)
- 4227313107 (125.7 KB)
- 4257344491 (450.1 KB)
- 4263617982 (1.3 MB)
- EBOOT.BIN (20.3 MB)
- filemap_patch.txt (14.6 KB)
-
Shaders
- 00001_DR_StandardShader.NSB (1.5 KB)
- 00001_DR_StandardShader.nsf (1.7 KB)
- 00002_DR_SkinningShader.NSB (3.0 KB)
- 00002_DR_SkinningShader.nsf (3.3 KB)
- 00003_DR_StandardShaderWithDarkMap.NSB (1.9 KB)
- 00003_DR_StandardShaderWithDarkMap.nsf (2.1 KB)
- 00004_DR_StandardShader1BitAlpha.NSB (1.6 KB)
- 00004_DR_StandardShader1BitAlpha.nsf (1.8 KB)
- 00005_DR_StandardShaderWithDarkMap1BitAlpha.NSB (2.0 KB)
- 00005_DR_StandardShaderWithDarkMap1BitAlpha.nsf (2.2 KB)
- 00006_DR_SkinningShader1BitAlpha.NSB (3.1 KB)
- 00006_DR_SkinningShader1BitAlpha.nsf (3.4 KB)
- 00007_FW_SkinningShader.NSB (519 bytes)
- 00008_FW_SkinningShader_Spot.NSB (524 bytes)
- 00009_FW_SkinningShader_ShadowSpot.NSB (530 bytes)
- 00010_FW_SkinningShader_ShadowSpot_Dir.NSB (534 bytes)
- 00011_FW_BaseNormGloDar_Point.NSB (3.2 KB)
- 00012_FW_BaseNormGloDar_ShadowSpot_Point.NSB (4.3 KB)
- 00013_FW_BaseNormGloDar_Dir.NSB (3.2 KB)
- 00014_FW_BaseNormGloDar_ShadowSpot_Dir.NSB (4.2 KB)
- 00015_FW_SkinningShader_1BitAlpha_Spot.NSB (534 bytes)
- 00016_FW_SkinningShader_1BitAlpha_ShadowSpot.NSB (540 bytes)
- 00017_FW_SkinningShader_1BitAlha_ShadowSpot_Dir.NSB (543 bytes)
- 00018_FW_BaseNormGloDar_1BitAlpha_Point.NSB (3.3 KB)
- 00019_FW_BaseNormGloDar_1BitAlpha_ShadowSpot_Point.NSB (4.4 KB)
- 00020_FW_BaseNormGloDar_1BitAlpha_Dir.NSB (3.3 KB)
- 00021_FW_BaseNormGloDar_1BitAlpha_ShadowSpot_Dir.NSB (4.3 KB)
- 00022_FW_BaseNormGloDar_ShadowSpot_Point_Dir.NSB (4.7 KB)
- 00023_FW_BaseNormGloDar_1BitAlpha_ShadowSpot_Point_Dir.NSB (4.7 KB)
- 00024_FW_BaseNormGloDar_Spot_Point_Dir.NSB (4.2 KB)
- 00025_FW_BaseNormGloDar_1BitAlpha_Spot_Point_Dir.NSB (4.3 KB)
- acc_output.NSB (942 bytes)
- acc_output.nsf (2.0 KB)
- apply_transparent_char_stencil_mask.NSB (1.6 KB)
- apply_transparent_char_stencil_mask.nsf (1.9 KB)
- blur_gray_vignette_filter.NSB (1.8 KB)
- blur_gray_vignette_filter.nsf (2.1 KB)
- DecalShader.NSB (1.7 KB)
- DecalShader.nsf (2.4 KB)
- depth_of_field_x.NSB (1.5 KB)
- depth_of_field_x.nsf (2.4 KB)
- depth_of_field_y.NSB (1.5 KB)
- depth_of_field_y.nsf (2.4 KB)
- dofBetweenFocus.NSB (2.4 KB)
- dofBetweenFocus.nsf (2.0 KB)
- dofFullFocus.NSB (902 bytes)
- dofFullFocus.nsf (1.0 KB)
- dofNoFocus.NSB (884 bytes)
- dofNoFocus.nsf (1.0 KB)
- downsample_2x2_2mrt.NSB (1.2 KB)
- downsample_2x2_2mrt.nsf (1.6 KB)
- DownSample2x2.NSB (841 bytes)
- DownSample2x2.nsf (1.1 KB)
- downsample_2x2_with_brightness.NSB (1.2 KB)
- downsample_2x2_with_brightness.nsf (1.4 KB)
- DownSample4x4BrightPass.NSB (1.2 KB)
- DownSample4x4BrightPass.nsf (1.4 KB)
- DownSample4x4.NSB (936 bytes)
- DownSample4x4.nsf (1.2 KB)
- dr_ambient_light_shader.NSB (879 bytes)
- dr_ambient_light_shader.nsf (1.5 KB)
- dr_combine_albedo_light_accum.NSB (1.4 KB)
- dr_combine_albedo_light_accum.nsf (1.5 KB)
- dr_omni_light_shader_amb_diff.NSB (1.9 KB)
- dr_omni_light_shader_amb_diff.nsf (2.0 KB)
- dr_omni_light_shader_amb_diff_spec.NSB (2.0 KB)
- dr_omni_light_shader_amb_diff_spec.nsf (2.0 KB)
- dr_omni_light_shader_amb.NSB (1.9 KB)
- dr_omni_light_shader_amb.nsf (2.0 KB)
- dr_omni_light_shader_amb_spec.NSB (1.9 KB)
- dr_omni_light_shader_amb_spec.nsf (2.0 KB)
- dr_omni_light_shader_diff.NSB (1.9 KB)
- dr_omni_light_shader_diff.nsf (2.0 KB)
- dr_omni_light_shader_diff_spec.NSB (1.9 KB)
- dr_omni_light_shader_diff_spec.nsf (2.0 KB)
- dr_omni_light_shader.NSB (1.9 KB)
- dr_omni_light_shader.nsf (2.0 KB)
- dr_omni_light_shader_spec.NSB (1.9 KB)
- dr_omni_light_shader_spec.nsf (2.0 KB)
- dr_omni_light_shader_wireframe.NSB (720 bytes)
- dr_omni_light_shader_wireframe.nsf (632 bytes)
- dr_pass_through_texture_0_as_depth.NSB (1.8 KB)
- dr_pass_through_texture_0_as_depth.nsf (1.8 KB)
- dr_pass_through_texture_0.NSB (1.0 KB)
- dr_pass_through_texture_0.nsf (1.1 KB)
- DR_SkinningShader1BitAlpha_Output_Normal_SpecPower.NSB (3.0 KB)
- DR_SkinningShader1BitAlpha_Output_Normal_SpecPower.nsf (3.0 KB)
- DR_SkinningShader1BitAlpha_Shading.NSB (3.4 KB)
- DR_SkinningShader1BitAlpha_Shading.nsf (3.7 KB)
- DR_SkinningShader_Output_Normal_SpecPower.NSB (2.5 KB)
- DR_SkinningShader_Output_Normal_SpecPower.nsf (2.4 KB)
- DR_SkinningShader_Shading.NSB (3.2 KB)
- DR_SkinningShader_Shading.nsf (3.6 KB)
- dr_spot_light_shader_amb_diff.NSB (2.3 KB)
- dr_spot_light_shader_amb_diff.nsf (2.3 KB)
- dr_spot_light_shader_amb_diff_spec.NSB (2.3 KB)
- dr_spot_light_shader_amb_diff_spec.nsf (2.3 KB)
- dr_spot_light_shader_amb.NSB (2.2 KB)
- dr_spot_light_shader_amb.nsf (2.3 KB)
- dr_spot_light_shader_amb_spec.NSB (2.3 KB)
- dr_spot_light_shader_amb_spec.nsf (2.3 KB)
- dr_spot_light_shader_diff.NSB (2.2 KB)
- dr_spot_light_shader_diff.nsf (2.3 KB)
- dr_spot_light_shader_diff_spec.NSB (2.3 KB)
- dr_spot_light_shader_diff_spec.nsf (2.3 KB)
- dr_spot_light_shader.NSB (2.2 KB)
- dr_spot_light_shader.nsf (2.3 KB)
- dr_spot_light_shader_spec.NSB (2.2 KB)
- dr_spot_light_shader_spec.nsf (2.3 KB)
- dr_spot_light_shader_wireframe.NSB (808 bytes)
- dr_spot_light_shader_wireframe.nsf (740 bytes)
- dr_spot_light_shadow_shader_amb_diff.NSB (2.9 KB)
- dr_spot_light_shadow_shader_amb_diff.nsf (3.1 KB)
- dr_spot_light_shadow_shader_amb_diff_spec.NSB (2.9 KB)
- dr_spot_light_shadow_shader_amb_diff_spec.nsf (3.1 KB)
- dr_spot_light_shadow_shader_amb.NSB (2.8 KB)
- dr_spot_light_shadow_shader_amb.nsf (3.1 KB)
- dr_spot_light_shadow_shader_amb_spec.NSB (2.9 KB)
- dr_spot_light_shadow_shader_amb_spec.nsf (3.1 KB)
- dr_spot_light_shadow_shader_diff.NSB (2.9 KB)
- dr_spot_light_shadow_shader_diff.nsf (3.1 KB)
- dr_spot_light_shadow_shader_diff_spec.NSB (2.9 KB)
- dr_spot_light_shadow_shader_diff_spec.nsf (3.1 KB)
- dr_spot_light_shadow_shader.NSB (5.1 KB)
- dr_spot_light_shadow_shader.nsf (5.2 KB)
- dr_spot_light_shadow_shader_spec.NSB (2.9 KB)
- dr_spot_light_shadow_shader_spec.nsf (3.1 KB)
- DR_Standard_Output_Normal_SpecPower.NSB (1.3 KB)
- DR_Standard_Output_Normal_SpecPower.nsf (1.2 KB)
- DR_StandardShader1BitAlpha_Output_Normal_SpecPower.NSB (1.6 KB)
- DR_StandardShader1BitAlpha_Output_Normal_SpecPower.nsf (1.8 KB)
- DR_StandardShader1BitAlpha_Shading.NSB (1.7 KB)
- DR_StandardShader1BitAlpha_Shading.nsf (2.3 KB)
- DR_StandardShaderWithDarkMap1BitAlpha_Output_Normal_SpecPower.NSB (1.8 KB)
- DR_StandardShaderWithDarkMap1BitAlpha_Output_Normal_SpecPower.nsf (1.7 KB)
- DR_StandardShaderWithDarkMap1BitAlpha_Shading.NSB (2.1 KB)
- DR_StandardShaderWithDarkMap1BitAlpha_Shading.nsf (2.3 KB)
- DR_StandardShaderWithDarkMap_Output_Normal_SpecPower.NSB (1.5 KB)
- DR_StandardShaderWithDarkMap_Output_Normal_SpecPower.nsf (1.3 KB)
- DR_StandardShaderWithDarkMap_Shading.NSB (2.0 KB)
- DR_StandardShaderWithDarkMap_Shading.nsf (2.3 KB)
- DR_Standard_Shading.NSB (1.3 KB)
- DR_Standard_Shading.nsf (1.5 KB)
- FejkBloomApply.NSB (1.1 KB)
- FejkBloomApply.nsf (1.7 KB)
- FejkBloomDownSampleAndBrightpassFilterDeferred.NSB (1.5 KB)
- FejkBloomDownSampleAndBrightpassFilterDeferred.nsf (1.8 KB)
- FejkBloomDownSampleAndBrightpassFilter.NSB (1.1 KB)
- FejkBloomDownSampleAndBrightpassFilter.nsf (1.3 KB)
-
Generated
- CwDepthOutputMaterial_ps_3_0_PS3_Cg.cache (3.2 KB)
- CwDepthOutputMaterial_vs_3_0_PS3_Cg.cache (1.2 KB)
- CwOneTargetMaterial_ps_3_0_PS3_Cg.cache (24.1 KB)
- CwOneTargetMaterial_vs_3_0_PS3_Cg.cache (22.5 KB)
- CwShadowCombinerMaterialBacklightNoFloat_ps_3_0_PS3_Cg.cache (3.4 KB)
- CwShadowCombinerMaterialBacklightNoFloat_vs_3_0_PS3_Cg.cache (1.2 KB)
- CwShadowCombinerMaterialNoFloat_ps_3_0_PS3_Cg.cache (86.7 KB)
- CwShadowCombinerMaterialNoFloat_vs_3_0_PS3_Cg.cache (26.8 KB)
- CwShadowCombinerMaterialRimNoFloat_ps_3_0_PS3_Cg.cache (16.6 KB)
- CwShadowCombinerMaterialRimNoFloat_vs_3_0_PS3_Cg.cache (8.8 KB)
- CwStandardMaterial_ps_3_0_PS3_Cg.cache (60.9 KB)
- CwStandardMaterial_vs_3_0_PS3_Cg.cache (59.1 KB)
- NiDirShadowWriteMat_ps_3_0_PS3_Cg.cache (427 bytes)
- NiDirShadowWriteMat_vs_3_0_PS3_Cg.cache (831 bytes)
- GPUGems3Chapter13Blur.NSB (1.4 KB)
- GPUGems3Chapter13Blur.nsf (1.8 KB)
- GPUGems3Chapter13Fixed.NSB (1.6 KB)
- GPUGems3Chapter13Fixed.nsf (2.0 KB)
- GPUGems3Chapter13.NSB (1.4 KB)
- GPUGems3Chapter13.nsf (1.9 KB)
- gray_filter.NSB (1.4 KB)
- gray_filter.nsf (1.8 KB)
- gray_vignette_filter_and_volumetric_lights_bloom.NSB (2.3 KB)
- gray_vignette_filter_and_volumetric_lights_bloom.nsf (2.7 KB)
- gray_vignette_filter_and_volumetric_lights.NSB (1.8 KB)
- gray_vignette_filter_and_volumetric_lights.nsf (2.4 KB)
- gray_vignette_filter.NSB (1.5 KB)
- gray_vignette_filter.nsf (1.8 KB)
- HDRScene_Bloom.NSB (1.9 KB)
- HDRScene_Bloom.nsf (2.7 KB)
- HDRScene_BrightPassFilter.NSB (1.6 KB)
- HDRScene_BrightPassFilter.nsf (3.2 KB)
- HDRScene_CalculateAdaptedLum.NSB (1.8 KB)
- HDRScene_CalculateAdaptedLum.nsf (3.4 KB)
- HDRScene_DebugLumLog.NSB (998 bytes)
- HDRScene_DebugLumLog.nsf (2.3 KB)
- HDRScene_DebugLum.NSB (917 bytes)
- HDRScene_DebugLum.nsf (2.2 KB)
- HDRScene_DownScale2x2.NSB (1.3 KB)
- HDRScene_DownScale2x2.nsf (2.6 KB)
- HDRScene_DownScale4x4.NSB (1.3 KB)
- HDRScene_DownScale4x4.nsf (2.6 KB)
- HDRScene_FinalScenePass.NSB (1.7 KB)
- HDRScene_FinalScenePass.nsf (3.5 KB)
- HDRScene_GaussBlur5x5.NSB (1.9 KB)
- HDRScene_GaussBlur5x5.nsf (2.6 KB)
- HDRScene_ResampleAvgLumExp.NSB (1.3 KB)
- HDRScene_ResampleAvgLumExp.nsf (2.5 KB)
- HDRScene_ResampleAvgLum.NSB (1.3 KB)
- HDRScene_ResampleAvgLum.nsf (2.5 KB)
- HDRScene_SampleAvgLum.NSB (1.4 KB)
- HDRScene_SampleAvgLum.nsf (2.6 KB)
- luminance_lookup.NSB (1.2 KB)
- luminance_lookup.nsf (1.5 KB)
- luminance_lookup_with_vignette.NSB (1.3 KB)
- luminance_lookup_with_vignette.nsf (1.5 KB)
- motion_blur_composite.NSB (1.2 KB)
- motion_blur_composite.nsf (1.6 KB)
- motion_blur.NSB (1.0 KB)
- motion_blur.nsf (1.5 KB)
- motion_blur_orig.NSB (1.2 KB)
- motion_blur_orig.nsf (1.6 KB)
- motion_blur_vector.NSB (2.2 KB)
- motion_blur_vector.nsf (2.4 KB)
- MRT_DepthOfFieldX.cgbin (3.3 KB)
- MRT_DepthOfFieldX.NSB (1.8 KB)
- MRT_DepthOfFieldX.nsf (3.0 KB)
- MRT_DepthOfFieldX_Old_Motion.NSB (2.7 KB)
- MRT_DepthOfFieldX_Old_Motion.nsf (4.3 KB)
- MRT_DepthOfFieldY_Color_Filter.NSB (2.2 KB)
- MRT_DepthOfFieldY_Color_Filter.nsf (3.3 KB)
- MRT_DepthOfFieldY.NSB (1.7 KB)
- MRT_DepthOfFieldY.nsf (3.3 KB)
- MRT_EdgeDetect.NSB (1.7 KB)
- MRT_EdgeDetect.nsf (3.4 KB)
- MRT_GaussBlurX.NSB (1.4 KB)
- MRT_GaussBlurX.nsf (2.4 KB)
- MRT_GaussBlurY.NSB (1.4 KB)
- MRT_GaussBlurY.nsf (2.4 KB)
- MRT_HeatShimmer.NSB (1.7 KB)
- MRT_HeatShimmer.nsf (3.3 KB)
- MRT_Infrared.NSB (2.7 KB)
- MRT_Infrared.nsf (4.5 KB)
- MRT_Magnify.NSB (1.6 KB)
- MRT_Magnify.nsf (3.2 KB)
- MRT_NightVision.NSB (2.2 KB)
- MRT_NightVision.nsf (3.9 KB)
- MRT_PassThrough.NSB (1.8 KB)
- MRT_PassThrough.nsf (2.8 KB)
- noise.nif (434.4 KB)
- output_stencil_value.NSB (888 bytes)
- output_stencil_value.nsf (976 bytes)
- overlay_add_luminance_and_gauss_blurred_add_volumetric_light.NSB (1.8 KB)
- overlay_add_luminance_and_gauss_blurred_add_volumetric_light.nsf (1.9 KB)
- overlay_add_luminance_and_gauss_blurred.NSB (1.4 KB)
- overlay_add_luminance_and_gauss_blurred.nsf (1.6 KB)
- overlay_shader.NSB (604 bytes)
- overlay_shader.nsf (624 bytes)
- shaderdata.bin (1.6 MB)
- shaderdata.idx (5.1 KB)
- text_shader.NSB (769 bytes)
- text_shader.nsf (876 bytes)
- text_vertex_color_shader.NSB (914 bytes)
- text_vertex_color_shader.nsf (956 bytes)
- Video_PassThrough.NSB (990 bytes)
- Video_PassThrough.nsf (1.4 KB)
- volumetric_light_apply.NSB (1.1 KB)
- volumetric_light_apply.nsf (1.3 KB)
- VolumetricLightBlur.NSB (1.5 KB)
- VolumetricLightBlur.nsf (2.0 KB)
- VolumetricLightRaytracing.NSB (1.5 KB)
- VolumetricLightRaytracing.nsf (2.0 KB)
- XYBlur.NSB (1.2 KB)
- XYBlur.nsf (1.2 KB)
- YUV444ToRGB.NSB (1.0 KB)
- YUV444ToRGB.nsf (1.1 KB)
-
Data2