Enter the Gungeon
Version 01.16
None
Version 01.15
Enter the Gungeon Release Patch 1.16
Fixed a large number of crashes, including some related to the coop past and floor transitions
Fixed a freeze which could occur in some boss fights (including the Fuselier and new secret floor boss)
Fixed some issues which could prevent unlocking the Finished Gun and the Sunlight Javelin
Many other bug fixes, balance tweaks and small QoL improvementsEnter the Gungeon Release Patch 1.15
Fixed a large number of crashes, including those related to the Gunderfury, Big Shotgun, Chamber Gun, floor transitions, the new Paradox character, and more
Crash recovery now works on more floors, including the newest two secret floors
Added a heart dispenser to the Forge
Fixed some typos and translation errors
Many other bug fixes and balance tweaksEnter the Gungeon Release Patch 1.14
Fixed crashes related to the Chamber Gun, several other new weapons, and player pasts
Fixed a softlock that could occur when entering certain boss rooms
Fixed an issue where some weapons failed to spawn, including the alternate art starter weapons
Fixed some duplicate and missing entries in the Ammonomicon
Flying items no longer make accessing or leaving the new secret floor more difficult
Many other bug and crash fixesEnter the Gungeon Release Patch 1.13
The Farewall to Arms update!
Adds new guns and items to the game.
Two new playable characters.
A new secret floor with unique enemies and a new boss.
A Rainbow Run mode inspired by the community.
Rebalanced and modified many lower tier items and guns.
Many bug fixes along with stability and performance improvements.
You can pet the dog.Enter the Gungeon Release Patch 1.12
More bug and crash fixes.Enter the Gungeon Release Patch 1.11
The second round of bug fixes for the AG&D update.
Fixed several crash bugs.
Fixed soft locks caused by the Gripmaster and other new NPCs.
Fixed an issue where some or all sounds could stop playing.
Fixed an issue where enemies killed with certain weapons would not drop loot.
Fixed an issue where some items in walls couldn't be picked up.
Many synergy-specific fixes.
Enter the Gungeon Release Patch 1.10
The first round of bug fixes for the AG&D update.
Removed an unintentional way to become invulnerable.
Fixed a soft lock bug involving the Gripmaster.
Stopped certain enemies from appearing in incorrect places.
Fixed several sound issues.
Several minor bug fixes.
Enter the Gungeon Release Patch 1.09
The Advanced Gungeons and Draguns update!
Adds new guns and items to the game.
Several new enemy types.
New secret bosses.
Hundreds of new and exciting synergies.
Turbo mode for the most daring players.
Rebalanced drop rates.
Other new content (shrines, NPCs, and more).
Many quality of life improvements, including the ability to slide over tables.
Bug fixes and stability improvements.
Enter the Gungeon Release Patch 1.08
Fixed an input bug related to patch 1.07.
Enter the Gungeon Release Patch 1.07
Several minor bug fixes.
Substantial performance improvements in a variety of situations.
Enter the Gungeon Release Patch 1.06
Fixed an issue which prevented the completion of the Bullet's past
Fixed a crash issue related to the Ammo Synthesizer
Enter the Gungeon Release Patch 1.05
The Supply Drop update!
Adds 33 new guns and items to the game.
Several new enemy types, including the evasive Keybullet Kin.
A new boss for the third floor, the deadly Mine Flayer!
Pasts and alternate costumes for the secret characters.
Save and Quit feature at the end of each floor.
A new Challenge Mode, for true Gungeoneers!
Other new pieces of content (shrines, companions, and more).
A large number of bug fixes, item balancing changes, and quality of life improvements.
Enter the Gungeon Release Patch 1.04
Added a new gun, the Poxcannon!
Made it easier to access the first secret floor on subsequent visits.
Cooldown reduction is now capped at 50%.
Companions and other items will no longer attack non-violent enemies.
Improved the unlock flow for the Gunsling King's reward.
Fixed a few strange interactions between passive items and guns.
Addressed several rare situations which would allow skipping of the fifth floor boss.
Fixed several crash bugs.
Fixed a balance issue involving ammo drops.
Fixed a number of issues involving becoming stuck in conversations.
Many small performance improvements.
Many minor bug fixes.
Enter the Gungeon Release Patch 1.03
Fixed an issue with 1.02 where save files weren't being correctly loaded.
Any progress made in Patch 1.02 can now be found in Save Slot D (in Gameplay options).
Enter the Gungeon Release Patch 1.02
Adjusted key availability and boss strength.
Hegemony credits and cell keys will now be automatically collected on room exit.
Fixed an issue where in certain circumstances players could respawn inside walls after falling into a pit.
Players will no longer take fire or poison damage while they do not have control of their character.
Fixed an issue which would sometimes causes dungeons to fail to generate.
Fixed a number of issues where enemies could spawn in unreachable areas.
Fixed an issue involving co-op players simultaneously entering the first secret floor.
Fixed an issue whereby interrupted conversations could lock the player's controls.
Other minor bug fixes, balance changes, and crash fixes.
Fixed a few typographical errors.
Enter the Gungeon Release Patch 1.01
Adjusted the balance of several guns and items.
Tuned the drop rate across each floor.
Fixed cases in which the co-op player's UI could vanish mysteriously.
Improved performance for certain boss attacks involving large numbers of projectiles.
Fixed a rare problem in which certain dungeons would fail to generate.
Fixed a language display error in which selecting the Russian language and then changing back to English would cause text to vanish.
Fixed a few typographical errors.
Version 01.14
Enter the Gungeon Release Patch 1.14
Fixed crashes related to the Chamber Gun, several other new weapons, and player pasts
Fixed a softlock that could occur when entering by entering certain boss rooms
Fixed an issue where some weapons failed to spawn, including the alternate art starter weapons
Fixed some duplicate and missing entries in the Ammonomicon
Flying items no longer make accessing or leaving the new secret floor more difficult
Many other bug and crash fixesEnter the Gungeon Release Patch 1.13
The Farewall to Arms update!
Adds new guns and items to the game.
Two new playable characters.
A new secret floor with unique enemies and a new boss.
A Rainbow Run mode inspired by the community.
Rebalanced and modified many lower tier items and guns.
Many bug fixes along with stability and performance improvements.
You can pet the dog.Enter the Gungeon Release Patch 1.12
More bug and crash fixes.Enter the Gungeon Release Patch 1.11
The second round of bug fixes for the AG&D update.
Fixed several crash bugs.
Fixed soft locks caused by the Gripmaster and other new NPCs.
Fixed an issue where some or all sounds could stop playing.
Fixed an issue where enemies killed with certain weapons would not drop loot.
Fixed an issue where some items in walls couldn't be picked up.
Many synergy-specific fixes.
Enter the Gungeon Release Patch 1.10
The first round of bug fixes for the AG&D update.
Removed an unintentional way to become invulnerable.
Fixed a soft lock bug involving the Gripmaster.
Stopped certain enemies from appearing in incorrect places.
Fixed several sound issues.
Several minor bug fixes.
Enter the Gungeon Release Patch 1.09
The Advanced Gungeons and Draguns update!
Adds new guns and items to the game.
Several new enemy types.
New secret bosses.
Hundreds of new and exciting synergies.
Turbo mode for the most daring players.
Rebalanced drop rates.
Other new content (shrines, NPCs, and more).
Many quality of life improvements, including the ability to slide over tables.
Bug fixes and stability improvements.
Enter the Gungeon Release Patch 1.08
Fixed an input bug related to patch 1.07.
Enter the Gungeon Release Patch 1.07
Several minor bug fixes.
Substantial performance improvements in a variety of situations.
Enter the Gungeon Release Patch 1.06
Fixed an issue which prevented the completion of the Bullet's past
Fixed a crash issue related to the Ammo Synthesizer
Enter the Gungeon Release Patch 1.05
The Supply Drop update!
Adds 33 new guns and items to the game.
Several new enemy types, including the evasive Keybullet Kin.
A new boss for the third floor, the deadly Mine Flayer!
Pasts and alternate costumes for the secret characters.
Save and Quit feature at the end of each floor.
A new Challenge Mode, for true Gungeoneers!
Other new pieces of content (shrines, companions, and more).
A large number of bug fixes, item balancing changes, and quality of life improvements.
Enter the Gungeon Release Patch 1.04
Added a new gun, the Poxcannon!
Made it easier to access the first secret floor on subsequent visits.
Cooldown reduction is now capped at 50%.
Companions and other items will no longer attack non-violent enemies.
Improved the unlock flow for the Gunsling King's reward.
Fixed a few strange interactions between passive items and guns.
Addressed several rare situations which would allow skipping of the fifth floor boss.
Fixed several crash bugs.
Fixed a balance issue involving ammo drops.
Fixed a number of issues involving becoming stuck in conversations.
Many small performance improvements.
Many minor bug fixes.
Enter the Gungeon Release Patch 1.03
Fixed an issue with 1.02 where save files weren't being correctly loaded.
Any progress made in Patch 1.02 can now be found in Save Slot D (in Gameplay options).
Enter the Gungeon Release Patch 1.02
Adjusted key availability and boss strength.
Hegemony credits and cell keys will now be automatically collected on room exit.
Fixed an issue where in certain circumstances players could respawn inside walls after falling into a pit.
Players will no longer take fire or poison damage while they do not have control of their character.
Fixed an issue which would sometimes causes dungeons to fail to generate.
Fixed a number of issues where enemies could spawn in unreachable areas.
Fixed an issue involving co-op players simultaneously entering the first secret floor.
Fixed an issue whereby interrupted conversations could lock the player's controls.
Other minor bug fixes, balance changes, and crash fixes.
Fixed a few typographical errors.
Enter the Gungeon Release Patch 1.01
Adjusted the balance of several guns and items.
Tuned the drop rate across each floor.
Fixed cases in which the co-op player's UI could vanish mysteriously.
Improved performance for certain boss attacks involving large numbers of projectiles.
Fixed a rare problem in which certain dungeons would fail to generate.
Fixed a language display error in which selecting the Russian language and then changing back to English would cause text to vanish.
Fixed a few typographical errors.
Version 01.13
Enter the Gungeon Release Patch 1.13
The Farewall to Arms update!
Adds new guns and items to the game.
Two new playable characters.
A new secret floor with unique enemies and a new boss.
A Rainbow Run mode inspired by the community.
Rebalanced and modified many lower tier items and guns.
Many bug fixes along with stability and performance improvements.
You can pet the dog.Enter the Gungeon Release Patch 1.12
More bug and crash fixes.Enter the Gungeon Release Patch 1.11
The second round of bug fixes for the AG&D update.
Fixed several crash bugs.
Fixed soft locks caused by the Gripmaster and other new NPCs.
Fixed an issue where some or all sounds could stop playing.
Fixed an issue where enemies killed with certain weapons would not drop loot.
Fixed an issue where some items in walls couldn't be picked up.
Many synergy-specific fixes.
Enter the Gungeon Release Patch 1.10
The first round of bug fixes for the AG&D update.
Removed an unintentional way to become invulnerable.
Fixed a soft lock bug involving the Gripmaster.
Stopped certain enemies from appearing in incorrect places.
Fixed several sound issues.
Several minor bug fixes.
Enter the Gungeon Release Patch 1.09
The Advanced Gungeons and Draguns update!
Adds new guns and items to the game.
Several new enemy types.
New secret bosses.
Hundreds of new and exciting synergies.
Turbo mode for the most daring players.
Rebalanced drop rates.
Other new content (shrines, NPCs, and more).
Many quality of life improvements, including the ability to slide over tables.
Bug fixes and stability improvements.
Enter the Gungeon Release Patch 1.08
Fixed an input bug related to patch 1.07.
Enter the Gungeon Release Patch 1.07
Several minor bug fixes.
Substantial performance improvements in a variety of situations.
Enter the Gungeon Release Patch 1.06
Fixed an issue which prevented the completion of the Bullet's past
Fixed a crash issue related to the Ammo Synthesizer
Enter the Gungeon Release Patch 1.05
The Supply Drop update!
Adds 33 new guns and items to the game.
Several new enemy types, including the evasive Keybullet Kin.
A new boss for the third floor, the deadly Mine Flayer!
Pasts and alternate costumes for the secret characters.
Save and Quit feature at the end of each floor.
A new Challenge Mode, for true Gungeoneers!
Other new pieces of content (shrines, companions, and more).
A large number of bug fixes, item balancing changes, and quality of life improvements.
Enter the Gungeon Release Patch 1.04
Added a new gun, the Poxcannon!
Made it easier to access the first secret floor on subsequent visits.
Cooldown reduction is now capped at 50%.
Companions and other items will no longer attack non-violent enemies.
Improved the unlock flow for the Gunsling King's reward.
Fixed a few strange interactions between passive items and guns.
Addressed several rare situations which would allow skipping of the fifth floor boss.
Fixed several crash bugs.
Fixed a balance issue involving ammo drops.
Fixed a number of issues involving becoming stuck in conversations.
Many small performance improvements.
Many minor bug fixes.
Enter the Gungeon Release Patch 1.03
Fixed an issue with 1.02 where save files weren't being correctly loaded.
Any progress made in Patch 1.02 can now be found in Save Slot D (in Gameplay options).
Enter the Gungeon Release Patch 1.02
Adjusted key availability and boss strength.
Hegemony credits and cell keys will now be automatically collected on room exit.
Fixed an issue where in certain circumstances players could respawn inside walls after falling into a pit.
Players will no longer take fire or poison damage while they do not have control of their character.
Fixed an issue which would sometimes causes dungeons to fail to generate.
Fixed a number of issues where enemies could spawn in unreachable areas.
Fixed an issue involving co-op players simultaneously entering the first secret floor.
Fixed an issue whereby interrupted conversations could lock the player's controls.
Other minor bug fixes, balance changes, and crash fixes.
Fixed a few typographical errors.
Enter the Gungeon Release Patch 1.01
Adjusted the balance of several guns and items.
Tuned the drop rate across each floor.
Fixed cases in which the co-op player's UI could vanish mysteriously.
Improved performance for certain boss attacks involving large numbers of projectiles.
Fixed a rare problem in which certain dungeons would fail to generate.
Fixed a language display error in which selecting the Russian language and then changing back to English would cause text to vanish.
Fixed a few typographical errors.
Version 01.12
None
Version 01.11
None
Version 01.10
Enter the Gungeon Release Patch 1.12
More bug and crash fixes.Enter the Gungeon Release Patch 1.11
The second round of bug fixes for the AG&D update.
Fixed several crash bugs.
Fixed soft locks caused by the Gripmaster and other new NPCs.
Fixed an issue where some or all sounds could stop playing.
Fixed an issue where enemies killed with certain weapons would not drop loot.
Fixed an issue where some items in walls couldn't be picked up.
Many synergy-specific fixes.
Enter the Gungeon Release Patch 1.10
The first round of bug fixes for the AG&D update.
Removed an unintentional way to become invulnerable.
Fixed a soft lock bug involving the Gripmaster.
Stopped certain enemies from appearing in incorrect places.
Fixed several sound issues.
Several minor bug fixes.
Enter the Gungeon Release Patch 1.09
The Advanced Gungeons and Draguns update!
Adds new guns and items to the game.
Several new enemy types.
New secret bosses.
Hundreds of new and exciting synergies.
Turbo mode for the most daring players.
Rebalanced drop rates.
Other new content (shrines, NPCs, and more).
Many quality of life improvements, including the ability to slide over tables.
Bug fixes and stability improvements.
Enter the Gungeon Release Patch 1.08
Fixed an input bug related to patch 1.07.
Enter the Gungeon Release Patch 1.07
Several minor bug fixes.
Substantial performance improvements in a variety of situations.
Enter the Gungeon Release Patch 1.06
Fixed an issue which prevented the completion of the Bullet's past
Fixed a crash issue related to the Ammo Synthesizer
Enter the Gungeon Release Patch 1.05
The Supply Drop update!
Adds 33 new guns and items to the game.
Several new enemy types, including the evasive Keybullet Kin.
A new boss for the third floor, the deadly Mine Flayer!
Pasts and alternate costumes for the secret characters.
Save and Quit feature at the end of each floor.
A new Challenge Mode, for true Gungeoneers!
Other new pieces of content (shrines, companions, and more).
A large number of bug fixes, item balancing changes, and quality of life improvements.
Enter the Gungeon Release Patch 1.04
Added a new gun, the Poxcannon!
Made it easier to access the first secret floor on subsequent visits.
Cooldown reduction is now capped at 50%.
Companions and other items will no longer attack non-violent enemies.
Improved the unlock flow for the Gunsling King's reward.
Fixed a few strange interactions between passive items and guns.
Addressed several rare situations which would allow skipping of the fifth floor boss.
Fixed several crash bugs.
Fixed a balance issue involving ammo drops.
Fixed a number of issues involving becoming stuck in conversations.
Many small performance improvements.
Many minor bug fixes.
Enter the Gungeon Release Patch 1.03
Fixed an issue with 1.02 where save files weren't being correctly loaded.
Any progress made in Patch 1.02 can now be found in Save Slot D (in Gameplay options).
Enter the Gungeon Release Patch 1.02
Adjusted key availability and boss strength.
Hegemony credits and cell keys will now be automatically collected on room exit.
Fixed an issue where in certain circumstances players could respawn inside walls after falling into a pit.
Players will no longer take fire or poison damage while they do not have control of their character.
Fixed an issue which would sometimes causes dungeons to fail to generate.
Fixed a number of issues where enemies could spawn in unreachable areas.
Fixed an issue involving co-op players simultaneously entering the first secret floor.
Fixed an issue whereby interrupted conversations could lock the player's controls.
Other minor bug fixes, balance changes, and crash fixes.
Fixed a few typographical errors.
Enter the Gungeon Release Patch 1.01
Adjusted the balance of several guns and items.
Tuned the drop rate across each floor.
Fixed cases in which the co-op player's UI could vanish mysteriously.
Improved performance for certain boss attacks involving large numbers of projectiles.
Fixed a rare problem in which certain dungeons would fail to generate.
Fixed a language display error in which selecting the Russian language and then changing back to English would cause text to vanish.
Fixed a few typographical errors.
Version 01.09
Enter the Gungeon Release Patch 1.09
The Advanced Gungeons and Draguns update!
Adds new guns and items to the game.
Several new enemy types.
New secret bosses.
Hundreds of new and exciting synergies.
Turbo mode for the most daring players.
Rebalanced drop rates.
Other new content (shrines, NPCs, and more).
Many quality of life improvements, including the ability to slide over tables.
Bug fixes and stability improvements.
Enter the Gungeon Release Patch 1.08
Fixed an input bug related to patch 1.07.
Enter the Gungeon Release Patch 1.07
Several minor bug fixes.
Substantial performance improvements in a variety of situations.
Enter the Gungeon Release Patch 1.06
Fixed an issue which prevented the completion of the Bullet's past
Fixed a crash issue related to the Ammo Synthesizer
Enter the Gungeon Release Patch 1.05
The Supply Drop update!
Adds 33 new guns and items to the game.
Several new enemy types, including the evasive Keybullet Kin.
A new boss for the third floor, the deadly Mine Flayer!
Pasts and alternate costumes for the secret characters.
Save and Quit feature at the end of each floor.
A new Challenge Mode, for true Gungeoneers!
Other new pieces of content (shrines, companions, and more).
A large number of bug fixes, item balancing changes, and quality of life improvements.
Enter the Gungeon Release Patch 1.04
Added a new gun, the Poxcannon!
Made it easier to access the first secret floor on subsequent visits.
Cooldown reduction is now capped at 50%.
Companions and other items will no longer attack non-violent enemies.
Improved the unlock flow for the Gunsling King's reward.
Fixed a few strange interactions between passive items and guns.
Addressed several rare situations which would allow skipping of the fifth floor boss.
Fixed several crash bugs.
Fixed a balance issue involving ammo drops.
Fixed a number of issues involving becoming stuck in conversations.
Many small performance improvements.
Many minor bug fixes.
Enter the Gungeon Release Patch 1.03
Fixed an issue with 1.02 where save files weren't being correctly loaded.
Any progress made in Patch 1.02 can now be found in Save Slot D (in Gameplay options).
Enter the Gungeon Release Patch 1.02
Adjusted key availability and boss strength.
Hegemony credits and cell keys will now be automatically collected on room exit.
Fixed an issue where in certain circumstances players could respawn inside walls after falling into a pit.
Players will no longer take fire or poison damage while they do not have control of their character.
Fixed an issue which would sometimes causes dungeons to fail to generate.
Fixed a number of issues where enemies could spawn in unreachable areas.
Fixed an issue involving co-op players simultaneously entering the first secret floor.
Fixed an issue whereby interrupted conversations could lock the player's controls.
Other minor bug fixes, balance changes, and crash fixes.
Fixed a few typographical errors.
Enter the Gungeon Release Patch 1.01
Adjusted the balance of several guns and items.
Tuned the drop rate across each floor.
Fixed cases in which the co-op player's UI could vanish mysteriously.
Improved performance for certain boss attacks involving large numbers of projectiles.
Fixed a rare problem in which certain dungeons would fail to generate.
Fixed a language display error in which selecting the Russian language and then changing back to English would cause text to vanish.
Fixed a few typographical errors.
Version 01.08
Enter the Gungeon Release Patch 1.08
Fixed an input bug related to patch 1.07.
Enter the Gungeon Release Patch 1.07
Several minor bug fixes.
Substantial performance improvements in a variety of situations.
Enter the Gungeon Release Patch 1.06
Fixed an issue which prevented the completion of the Bullet's past
Fixed a crash issue related to the Ammo Synthesizer
Enter the Gungeon Release Patch 1.05
The Supply Drop update!
Adds 33 new guns and items to the game.
Several new enemy types, including the evasive Keybullet Kin.
A new boss for the third floor, the deadly Mine Flayer!
Pasts and alternate costumes for the secret characters.
Save and Quit feature at the end of each floor.
A new Challenge Mode, for true Gungeoneers!
Other new pieces of content (shrines, companions, and more).
A large number of bug fixes, item balancing changes, and quality of life improvements.
Enter the Gungeon Release Patch 1.04
Added a new gun, the Poxcannon!
Made it easier to access the first secret floor on subsequent visits.
Cooldown reduction is now capped at 50%.
Companions and other items will no longer attack non-violent enemies.
Improved the unlock flow for the Gunsling King's reward.
Fixed a few strange interactions between passive items and guns.
Addressed several rare situations which would allow skipping of the fifth floor boss.
Fixed several crash bugs.
Fixed a balance issue involving ammo drops.
Fixed a number of issues involving becoming stuck in conversations.
Many small performance improvements.
Many minor bug fixes.
Enter the Gungeon Release Patch 1.03
Fixed an issue with 1.02 where save files weren't being correctly loaded.
Any progress made in Patch 1.02 can now be found in Save Slot D (in Gameplay options).
Enter the Gungeon Release Patch 1.02
Adjusted key availability and boss strength.
Hegemony credits and cell keys will now be automatically collected on room exit.
Fixed an issue where in certain circumstances players could respawn inside walls after falling into a pit.
Players will no longer take fire or poison damage while they do not have control of their character.
Fixed an issue which would sometimes causes dungeons to fail to generate.
Fixed a number of issues where enemies could spawn in unreachable areas.
Fixed an issue involving co-op players simultaneously entering the first secret floor.
Fixed an issue whereby interrupted conversations could lock the player's controls.
Other minor bug fixes, balance changes, and crash fixes.
Fixed a few typographical errors.
Enter the Gungeon Release Patch 1.01
Adjusted the balance of several guns and items.
Tuned the drop rate across each floor.
Fixed cases in which the co-op player's UI could vanish mysteriously.
Improved performance for certain boss attacks involving large numbers of projectiles.
Fixed a rare problem in which certain dungeons would fail to generate.
Fixed a language display error in which selecting the Russian language and then changing back to English would cause text to vanish.
Fixed a few typographical errors.