* Art / fixed bouncy ball causing camera shake during cutscenes
* Animations / fixed several animation issues
* Audio / fixed music to play correctly when returning to main menu from level selection menu
* Gameplay / updated skill trees
* Gameplay / updated boss fights
* Gameplay / changed Lightning Sword
* Gameplay / improved Dodge Roll functionality
* Gameplay / improved Blink functionality
* Gameplay / fixed minor bugs related to several enemies
* Gameplay / fixed ropes incorrectly locking objects
* Gameplay / fixed player health regeneration while dead
* Gameplay / fixed ledge grab getting cancelled when object stomping
* Gameplay / fixed a bug with requesting character change locking the current selection in Classic mode
* Gameplay / fixed bugs related to Portals
* Gameplay / fixed input getting stuck when activating letter when none is available
* GUI / fixed several GUI issues
* Languages / fixed localization issues
* Online / fixed joining an incorrect game in Server Browser
* Online / added a Players Menu to online games where players can be kicked & invited
* Online / fixed a bug where clients with high latency were able to deal more damage than intended to a boss
* Online / fixed a bug with platforms not behaving nicely if the player joined during the map screen
* Menus / added a "Are you sure?" popup when returning to main menu from Game Over screen
* Menus / added brightness to Visual options
* Levels / fixed ledgegrabs in multiple levels
* Levels / fixed Co-op puzzle art in Heatherwood Halls
* Levels / fixed a door that could become stuck if frozen
* Levels / fixed a respawn issue in Blueberry Forest.
* Levels / fixed a spiky log to no longer deal damage on the non spiky side
* Levels / fixed a bridge with chains that could get out of control
* Levels / fixed a rotating platform to not get broken if pulled with a rope
* Levels / fixed carts in Zoya tutorial
* Levels / fixed areas where players could get stuck
* Levels / fixed players getting out of bounds in some levels
* Levels / fixed cameras in multiple levels
... and many other small changes :)