Outer Wilds
Version 01.05
MAJOR FEATURES:
Input rebinding is now available
Input lag reduced
Revisions to writing, visual clues, and internal logic regarding a certain late-game mystery
Improved navigation for two paths on Brittle Hollow's southern hemisphere
Visual improvements to architecture on Brittle Hollow
Visual and layout changes to several structures on Ash Twin
MINOR FEATURES AND FIXES:
Optimized memory usage
It is now possible to navigate in zero-g without a spacesuit
Ship log now defaults to map mode when there is no new info to reveal
Added fossils to some cave walls on Ember Twin to improve visual polish
Fixed issue with Korean font spacing
Little Scout now automatically switches to launch mode when auto-equipped
Increased distance at which Quantum Moon feels seen
Player no longer remains locked onto the Interloper once it crashes into the Sun
Improved behavior when jet packing between horizontal tractor beams
Increased the plausibility of a certain number on Giant's Deep
Improved interactions with an Ash Twin orb track
Fixed several bugs related to Patch 4 (PS4 version 01.02) easter egg content changes
Fixed a UI bug that occurs when the player accidentally selects "new game," declines at the "are you sure" screen, and then continues from previous save
Fixed minor visual issue with terrain clipping on Brittle Hollow
Version 01.04
Optimized and stabilized memory usage
Version 01.03
Implemented a save backup system on PS4 to prevent save data corruption if the game is terminated while saving
Implemented miscellaneous bug fixes for Patch 4 content
Improved the logo on the title screen
Fixed visual bug when viewing parts of Brittle Hollow remotely
Fixed lighting bug in a specific part of Ash Twin
Version 01.02
MAJOR FEATURES:
Changed the clue in the Black Hole Forge (again...)
Visually revamped menu UI system
Added menu for gameplay options that can be triggered by looking at the Player Suit in the Ship after the first loop
Removed an invisible repelling force that's no longer necessary... ;;)
Sound, especially ship impact noises, no longer travels between Dark Bramble areas
Significant performance improvement on PS4, especially the PS4 Pro
MINOR FEATURES AND FIXES:
Fixed miscellaneous crash bugs
Improved visual effects for a certain sequence in the High Energy Lab
Fixed bug that occasionally makes the geometry of the planet you're on disappear
The Ash Twin hologram on the Orbital Probe Cannon now has antennae
Fixed texture bug on Nomai shuttles
Fixed planet symbols at the Black Hole Forge
Asterisks in the ship log are now orange/yellow
Changed the Ship Log picture for the High Energy Lab mural
Fixed lakebed cave lighting bug that occurs when the player enters in a particular way
The player can no longer slightly see inside the clouds on Giant's Deep
Improved lighting and added baked ambient occlusion to a certain Nomai area
The Fig backer satellite is now more easily accessible and less frustrating to explore
Slate and Hal's auto-conversation triggers now deactivate if you talk to them manually
Fix for not being able to look/rotate while using a Nomai projection pool in zero-g
Fixed bug that occasionally vaulted the player upwards while jumping at a certain object
Fixed a PS4 crash on the first visit to the backer satellite
Fuel and oxygen gauges in the ship cockpit now give actual measurements
Fixed a bug where the autopilot tries to direct you towards something that doesn't exist anymore
Fixed bug with singularities
Mesh geometry on the Little Scout now rotates to match the camera direction
Added tool tips to the gameplay options menu to describe each option
Scrollbars across the game now fully scroll from top to bottom
Improved dialogue UI to fit text better
Version 01.01
Performance improvements
Fix for video not playing properly in a certain location