Trine 4: The Nightmare Prince


Back to CUSA-10755
Version 01.03

None

Version 01.02


* Art / fixed bouncy ball causing camera shake during cutscenes
* Animations / fixed several animation issues
* Audio / fixed music to play correctly when returning to main menu from level selection menu
* Gameplay / updated skill trees
* Gameplay / updated boss fights
* Gameplay / changed Lightning Sword
* Gameplay / improved Dodge Roll functionality
* Gameplay / improved Blink functionality
* Gameplay / fixed minor bugs related to several enemies
* Gameplay / fixed ropes incorrectly locking objects
* Gameplay / fixed player health regeneration while dead
* Gameplay / fixed ledge grab getting cancelled when object stomping
* Gameplay / fixed a bug with requesting character change locking the current selection in Classic mode
* Gameplay / fixed bugs related to Portals
* Gameplay / fixed input getting stuck when activating letter when none is available
* GUI / fixed several GUI issues
* Languages / fixed localization issues
* Online / fixed joining an incorrect game in Server Browser
* Online / added a Players Menu to online games where players can be kicked & invited
* Online / fixed a bug where clients with high latency were able to deal more damage than intended to a boss
* Online / fixed a bug with platforms not behaving nicely if the player joined during the map screen
* Menus / added a "Are you sure?" popup when returning to main menu from Game Over screen
* Menus / added brightness to Visual options
* Levels / fixed ledgegrabs in multiple levels
* Levels / fixed Co-op puzzle art in Heatherwood Halls
* Levels / fixed a door that could become stuck if frozen
* Levels / fixed a respawn issue in Blueberry Forest.
* Levels / fixed a spiky log to no longer deal damage on the non spiky side
* Levels / fixed a bridge with chains that could get out of control
* Levels / fixed a rotating platform to not get broken if pulled with a rope
* Levels / fixed carts in Zoya tutorial
* Levels / fixed areas where players could get stuck
* Levels / fixed players getting out of bounds in some levels
* Levels / fixed cameras in multiple levels
... and many other small changes :)

Version 01.01


* Art / level Art detailing polish in all levels
* Art / heavily improved level 16 - The Nightmare Academy visual look and underwater scenes
* Art / lighting polish in all levels
* Art / vxf polish in all levels
* Art / polished most of the character animations
* Art / polished many npc and enemy animations
* Art / added own animations for Cannoneer and Wizard enemies
* Art / polished many cutscene animations
* Art / disabled visible background spiders
* Art / Bouncy Ball skill animation polish
* Art / added squirrels to several levels
* Audio / audio polish in every level
* Audio / added dialogue for Secrets
* Gameplay / puzzle polish and bug fixing in all levels
* Gameplay / coop camera fixing
* Gameplay / checkpoint location tweaks
* Gameplay / single player camera fixing
* Gameplay / added multiplayer puzzle assistants to all levels
* Gameplay / tweaked enemy behaviour and attack values
* Gameplay / added Elite Enemy types in many battles
* Gameplay / modified heavily Aunt Gretchen boss battle
* Gameplay / tweaked and balanced the rest of the boss battles
* Gameplay / dialogue trigger edits in all levels
* Gameplay / tweaked total experience point amount and placement in levels
* Gameplay / disabled Shield Glide skill when in air flow
* Gameplay / plenty of combat tweaks
* Gameplay / bow firing method tweaks
* Gameplay / added Easy-difficulty setting
* GUI / skill tree overhaul
* GUI / adjusted menu sizes
* Various bug fixes

Version 01.00